#EFDCC3

Closest named color: Wheat (#F5DEB3). oklch(90.3% 0.039 74.8), rgb(239, 220, 195).

Aa

Black text reads best on this color (15.69:1).

About this color

#EFDCC3 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.039 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.024 away. Black text reads best on it, at 15.69:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.69:1
White text1.33:1

Values

HEX#EFDCC3
RGBrgb(239, 220, 195)
HSLhsl(34, 58%, 85%)
OKLCHoklch(90.3% 0.039 74.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDCC3 1.33:1 Fails Lc -19.1 Dividers and decoration only
Black text on #EFDCC3 15.69:1 AAA Lc 87.0 Fine for body text
#EFDCC3 text on white 1.33:1 Fails Lc 16.6 Dividers and decoration only
#EFDCC3 text on black 15.69:1 AAA Lc -87.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E9DF

    oklch(93.7% 0.015 77.1)

  3. Step 200

    200 (this color)

    #EFDCC3

    oklch(90.3% 0.039 74.8)

  4. Step 300

    300

    #D4BD9D

    oklch(81% 0.051 76)

  5. Step 400

    400

    #BF9A66

    oklch(70.8% 0.082 75.3)

  6. Step 500

    500

    #AE803A

    oklch(63.2% 0.104 75.2)

  7. Step 600

    600

    #996810

    oklch(55.5% 0.112 74.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6A4707

    oklch(42.7% 0.086 75.3)

  10. Step 900

    900

    #563C12

    oklch(37.7% 0.067 75.7)

  11. Step 950

    950

    #33230C

    oklch(27% 0.043 74)

Export this scale for Tailwind in the Tailwind colors tool

#EFDCC3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DCC10.016
Deuteranopia (no green cones)#E8E0C40.013
Tritanopia (no blue cones)#F7D7D50.034
Achromatopsia (no color)#DFDFDF0.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDCC3

    #EFDCC3

    oklch(90.3% 0.039 74.8)

  • #CEE1FA

    #CEE1FA

    oklch(90.3% 0.04 255.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDCC3

    #EFDCC3

    oklch(90.3% 0.039 74.8)

  • #F7D8CA

    #F7D8CA

    oklch(90.4% 0.04 45.8)

  • #E3E1C3

    #E3E1C3

    oklch(90.3% 0.04 104)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDCC3

    #EFDCC3

    oklch(90.3% 0.039 74.8)

  • #C4E5F3

    #C4E5F3

    oklch(90.2% 0.04 225.3)

  • #DCDCF9

    #DCDCF9

    oklch(90.3% 0.039 285.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDCC3

    #EFDCC3

    oklch(90.3% 0.039 74.8)

  • #C2E8E7

    #C2E8E7

    oklch(90.4% 0.04 194.5)

  • #E9D8F2

    #E9D8F2

    oklch(90.4% 0.039 314.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDCC3

    #EFDCC3

    oklch(90.3% 0.039 74.8)

  • #C8E8D9

    #C8E8D9

    oklch(90.4% 0.039 165.6)

  • #CEE1FA

    #CEE1FA

    oklch(90.3% 0.04 255.3)

  • #F3D5E5

    #F3D5E5

    oklch(90.3% 0.039 344.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDCC3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDCC3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.