#EFDBCC

Closest named color: Platinum (#E0E1DD). oklch(90.4% 0.03 59.3), rgb(239, 219, 204).

Aa

Black text reads best on this color (15.67:1).

About this color

#EFDBCC is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.030 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Platinum (#E0E1DD), ΔE 0.028 away. Black text reads best on it, at 15.67:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.030)
Temperaturewarm
Nearest namePlatinum (#E0E1DD)
Black text15.67:1
White text1.33:1

Values

HEX#EFDBCC
RGBrgb(239, 219, 204)
HSLhsl(26, 52%, 87%)
OKLCHoklch(90.4% 0.03 59.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDBCC 1.33:1 Fails Lc -19.2 Dividers and decoration only
Black text on #EFDBCC 15.67:1 AAA Lc 86.9 Fine for body text
#EFDBCC text on white 1.33:1 Fails Lc 16.7 Dividers and decoration only
#EFDBCC text on black 15.67:1 AAA Lc -86.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E3

    oklch(93.6% 0.011 54.5)

  3. Step 200

    200 (this color)

    #EFDBCC

    oklch(90.4% 0.03 59.3)

  4. Step 300

    300

    #D4BBA8

    oklch(80.8% 0.039 59.4)

  5. Step 400

    400

    #BE987A

    oklch(70.7% 0.062 59.8)

  6. Step 500

    500

    #AD7E58

    oklch(63.1% 0.079 59.7)

  7. Step 600

    600

    #98673D

    oklch(55.6% 0.085 60.3)

  8. Step 700

    700

    #82552F

    oklch(49.1% 0.08 59.5)

  9. Step 800

    800

    #6A4628

    oklch(42.8% 0.066 59.5)

  10. Step 900

    900

    #563B25

    oklch(37.8% 0.051 59.5)

  11. Step 950

    950

    #322316

    oklch(27.1% 0.032 61.8)

Export this scale for Tailwind in the Tailwind colors tool

#EFDBCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DCCB0.020
Deuteranopia (no green cones)#E6E0CC0.017
Tritanopia (no blue cones)#F6D7D70.023
Achromatopsia (no color)#DEDEDE0.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDBCC

    #EFDBCC

    oklch(90.4% 0.03 59.3)

  • #CEE3F1

    #CEE3F1

    oklch(90.5% 0.03 236.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDBCC

    #EFDBCC

    oklch(90.4% 0.03 59.3)

  • #F3D8D4

    #F3D8D4

    oklch(90.3% 0.031 27.8)

  • #E7DFC9

    #E7DFC9

    oklch(90.4% 0.031 90.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDBCC

    #EFDBCC

    oklch(90.4% 0.03 59.3)

  • #C9E5EA

    #C9E5EA

    oklch(90.3% 0.03 209.6)

  • #D7DFF4

    #D7DFF4

    oklch(90.4% 0.03 269.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDBCC

    #EFDBCC

    oklch(90.4% 0.03 59.3)

  • #CBE6E0

    #CBE6E0

    oklch(90.3% 0.03 180.8)

  • #E2DBF1

    #E2DBF1

    oklch(90.4% 0.031 300.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDBCC

    #EFDBCC

    oklch(90.4% 0.03 59.3)

  • #D2E5D5

    #D2E5D5

    oklch(90.3% 0.03 150.1)

  • #CEE3F1

    #CEE3F1

    oklch(90.5% 0.03 236.9)

  • #EBD8E9

    #EBD8E9

    oklch(90.3% 0.031 329.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDBCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDBCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.