#EFDBC0

Closest named color: Wheat (#F5DEB3). oklch(90.1% 0.042 75.4), rgb(239, 219, 192).

Aa

Black text reads best on this color (15.56:1).

About this color

#EFDBC0 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.042 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.022 away. Black text reads best on it, at 15.56:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.56:1
White text1.34:1

Values

HEX#EFDBC0
RGBrgb(239, 219, 192)
HSLhsl(34, 59%, 85%)
OKLCHoklch(90.1% 0.042 75.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDBC0 1.34:1 Fails Lc -19.6 Dividers and decoration only
Black text on #EFDBC0 15.56:1 AAA Lc 86.5 Fine for body text
#EFDBC0 text on white 1.34:1 Fails Lc 17.1 Dividers and decoration only
#EFDBC0 text on black 15.56:1 AAA Lc -86.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DF

    oklch(93.7% 0.015 77.1)

  3. Step 200

    200 (this color)

    #EFDBC0

    oklch(90.1% 0.042 75.4)

  4. Step 300

    300

    #D5BC9A

    oklch(80.8% 0.054 75.4)

  5. Step 400

    400

    #C09961

    oklch(70.7% 0.087 75.6)

  6. Step 500

    500

    #B07F31

    oklch(63.1% 0.111 75.5)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #583B0B

    oklch(37.7% 0.073 74.6)

  11. Step 950

    950

    #33230A

    oklch(27% 0.045 75.7)

Export this scale for Tailwind in the Tailwind colors tool

#EFDBC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DBBE0.017
Deuteranopia (no green cones)#E8E0C10.015
Tritanopia (no blue cones)#F8D6D30.035
Achromatopsia (no color)#DEDEDE0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDBC0

    #EFDBC0

    oklch(90.1% 0.042 75.4)

  • #CCE0FB

    #CCE0FB

    oklch(90% 0.043 255.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDBC0

    #EFDBC0

    oklch(90.1% 0.042 75.4)

  • #F7D6C8

    #F7D6C8

    oklch(90% 0.042 44.3)

  • #E2E0C1

    #E2E0C1

    oklch(90% 0.041 104.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDBC0

    #EFDBC0

    oklch(90.1% 0.042 75.4)

  • #C2E5F4

    #C2E5F4

    oklch(90.1% 0.042 225.6)

  • #DBDBFA

    #DBDBFA

    oklch(90.1% 0.042 285.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDBC0

    #EFDBC0

    oklch(90.1% 0.042 75.4)

  • #BFE8E7

    #BFE8E7

    oklch(90.2% 0.043 194.6)

  • #E9D6F2

    #E9D6F2

    oklch(90% 0.043 315)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDBC0

    #EFDBC0

    oklch(90.1% 0.042 75.4)

  • #C5E8D8

    #C5E8D8

    oklch(90.1% 0.043 166.1)

  • #CCE0FB

    #CCE0FB

    oklch(90% 0.043 255.9)

  • #F4D4E4

    #F4D4E4

    oklch(90.1% 0.041 346.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDBC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDBC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.