#EFDBAA

Closest named color: Vanilla (#E9D8A6). oklch(89.6% 0.067 88.4), rgb(239, 219, 170).

Aa

Black text reads best on this color (15.38:1).

About this color

#EFDBAA is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.067 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.012 away. Black text reads best on it, at 15.38:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.38:1
White text1.36:1

Values

HEX#EFDBAA
RGBrgb(239, 219, 170)
HSLhsl(43, 68%, 80%)
OKLCHoklch(89.6% 0.067 88.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDBAA 1.36:1 Fails Lc -20.4 Dividers and decoration only
Black text on #EFDBAA 15.38:1 AAA Lc 85.8 Fine for body text
#EFDBAA text on white 1.36:1 Fails Lc 17.8 Dividers and decoration only
#EFDBAA text on black 15.38:1 AAA Lc -85.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D7

    oklch(93.5% 0.025 86.9)

  3. Step 200

    200 (this color)

    #EFDBAA

    oklch(89.6% 0.067 88.4)

  4. Step 300

    300

    #D8BE7F

    oklch(80.9% 0.086 88)

  5. Step 400

    400

    #C49B1A

    oklch(70.8% 0.139 88.7)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFDBAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6D9A70.015
Deuteranopia (no green cones)#ECDFAB0.010
Tritanopia (no blue cones)#FAD3CE0.061
Achromatopsia (no color)#DCDCDC0.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDBAA

    #EFDBAA

    oklch(89.6% 0.067 88.4)

  • #CFDCFF

    #CFDCFF

    oklch(89.6% 0.05 269.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDBAA

    #EFDBAA

    oklch(89.6% 0.067 88.4)

  • #FFD3B2

    #FFD3B2

    oklch(89.6% 0.066 58.7)

  • #D8E3B1

    #D8E3B1

    oklch(89.5% 0.067 117.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDBAA

    #EFDBAA

    oklch(89.6% 0.067 88.4)

  • #BAE3FF

    #BAE3FF

    oklch(89.6% 0.058 238.1)

  • #E1D5FF

    #E1D5FF

    oklch(89.6% 0.058 298.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDBAA

    #EFDBAA

    oklch(89.6% 0.067 88.4)

  • #A8EAF4

    #A8EAF4

    oklch(89.6% 0.067 207.8)

  • #F6CDF3

    #F6CDF3

    oklch(89.5% 0.068 328.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDBAA

    #EFDBAA

    oklch(89.6% 0.067 88.4)

  • #ACECDD

    #ACECDD

    oklch(89.6% 0.068 178.5)

  • #CFDCFF

    #CFDCFF

    oklch(89.6% 0.05 269.3)

  • #FFCDDC

    #FFCDDC

    oklch(89.6% 0.059 358.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDBAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDBAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.