#EFDAC0

Closest named color: Peach Puff (#FFDAB9). oklch(89.9% 0.042 73.1), rgb(239, 218, 192).

Aa

Black text reads best on this color (15.45:1).

About this color

#EFDAC0 is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.042 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.024 away. Black text reads best on it, at 15.45:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.45:1
White text1.35:1

Values

HEX#EFDAC0
RGBrgb(239, 218, 192)
HSLhsl(33, 59%, 85%)
OKLCHoklch(89.9% 0.042 73.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDAC0 1.35:1 Fails Lc -20.1 Dividers and decoration only
Black text on #EFDAC0 15.45:1 AAA Lc 86.1 Fine for body text
#EFDAC0 text on white 1.35:1 Fails Lc 17.6 Dividers and decoration only
#EFDAC0 text on black 15.45:1 AAA Lc -86.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E8DF

    oklch(93.5% 0.015 70.9)

  3. Step 200

    200 (this color)

    #EFDAC0

    oklch(89.9% 0.042 73.1)

  4. Step 300

    300

    #D6BC9B

    oklch(80.9% 0.053 73.5)

  5. Step 400

    400

    #C19863

    oklch(70.6% 0.085 72.8)

  6. Step 500

    500

    #B17E34

    oklch(63% 0.11 73.3)

  7. Step 600

    600

    #9C6600

    oklch(55.5% 0.118 73)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #583B0E

    oklch(37.7% 0.071 73.6)

  11. Step 950

    950

    #34230A

    oklch(27.1% 0.046 74)

Export this scale for Tailwind in the Tailwind colors tool

#EFDAC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2DABE0.019
Deuteranopia (no green cones)#E7DFC10.016
Tritanopia (no blue cones)#F8D5D30.035
Achromatopsia (no color)#DDDDDD0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDAC0

    #EFDAC0

    oklch(89.9% 0.042 73.1)

  • #CBE0F9

    #CBE0F9

    oklch(89.9% 0.041 252.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDAC0

    #EFDAC0

    oklch(89.9% 0.042 73.1)

  • #F7D5C8

    #F7D5C8

    oklch(89.8% 0.042 42.1)

  • #E2DFC0

    #E2DFC0

    oklch(89.8% 0.041 102.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDAC0

    #EFDAC0

    oklch(89.9% 0.042 73.1)

  • #C1E4F2

    #C1E4F2

    oklch(89.8% 0.041 224)

  • #D9DBF9

    #D9DBF9

    oklch(89.9% 0.041 282.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDAC0

    #EFDAC0

    oklch(89.9% 0.042 73.1)

  • #BFE7E5

    #BFE7E5

    oklch(89.9% 0.042 192.7)

  • #E7D6F2

    #E7D6F2

    oklch(89.8% 0.042 312.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDAC0

    #EFDAC0

    oklch(89.9% 0.042 73.1)

  • #C6E7D6

    #C6E7D6

    oklch(89.9% 0.042 163.1)

  • #CBE0F9

    #CBE0F9

    oklch(89.9% 0.041 252.8)

  • #F3D3E5

    #F3D3E5

    oklch(89.9% 0.043 343.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDAC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDAC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.