#EFDABB

Closest named color: Wheat (#F5DEB3). oklch(89.8% 0.047 77.6), rgb(239, 218, 187).

Aa

Black text reads best on this color (15.41:1).

About this color

#EFDABB is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.047 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.019 away. Black text reads best on it, at 15.41:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.41:1
White text1.36:1

Values

HEX#EFDABB
RGBrgb(239, 218, 187)
HSLhsl(36, 62%, 84%)
OKLCHoklch(89.8% 0.047 77.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDABB 1.36:1 Fails Lc -20.3 Dividers and decoration only
Black text on #EFDABB 15.41:1 AAA Lc 85.9 Fine for body text
#EFDABB text on white 1.36:1 Fails Lc 17.7 Dividers and decoration only
#EFDABB text on black 15.41:1 AAA Lc -85.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DD

    oklch(93.6% 0.018 81.3)

  3. Step 200

    200 (this color)

    #EFDABB

    oklch(89.8% 0.047 77.6)

  4. Step 300

    300

    #D7BC95

    oklch(80.9% 0.061 76.8)

  5. Step 400

    400

    #C29957

    oklch(70.7% 0.097 78.1)

  6. Step 500

    500

    #B27E1A

    oklch(63% 0.124 77.6)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #6A4800

    oklch(42.9% 0.089 77.8)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #342304

    oklch(27% 0.051 78.6)

Export this scale for Tailwind in the Tailwind colors tool

#EFDABB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DAB90.017
Deuteranopia (no green cones)#E8DFBC0.015
Tritanopia (no blue cones)#F8D4D10.040
Achromatopsia (no color)#DDDDDD0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDABB

    #EFDABB

    oklch(89.8% 0.047 77.6)

  • #CADFFD

    #CADFFD

    oklch(89.8% 0.047 257.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDABB

    #EFDABB

    oklch(89.8% 0.047 77.6)

  • #F9D5C3

    #F9D5C3

    oklch(89.9% 0.047 48.2)

  • #E0E0BC

    #E0E0BC

    oklch(89.7% 0.048 107.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDABB

    #EFDABB

    oklch(89.8% 0.047 77.6)

  • #BEE4F6

    #BEE4F6

    oklch(89.7% 0.047 228.2)

  • #DBD9FC

    #DBD9FC

    oklch(89.8% 0.048 288)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDABB

    #EFDABB

    oklch(89.8% 0.047 77.6)

  • #BAE7E8

    #BAE7E8

    oklch(89.7% 0.046 198)

  • #EBD4F2

    #EBD4F2

    oklch(89.8% 0.047 318.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDABB

    #EFDABB

    oklch(89.8% 0.047 77.6)

  • #C0E8D7

    #C0E8D7

    oklch(89.8% 0.048 167.6)

  • #CADFFD

    #CADFFD

    oklch(89.8% 0.047 257.3)

  • #F6D1E3

    #F6D1E3

    oklch(89.7% 0.047 347.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDABB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDABB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.