#EFD7AD

Closest named color: Vanilla (#E9D8A6). oklch(88.9% 0.061 81.5), rgb(239, 215, 173).

Aa

Black text reads best on this color (14.99:1).

About this color

#EFD7AD is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.061 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.014 away. Black text reads best on it, at 14.99:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.99:1
White text1.40:1

Values

HEX#EFD7AD
RGBrgb(239, 215, 173)
HSLhsl(38, 67%, 81%)
OKLCHoklch(88.9% 0.061 81.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD7AD 1.40:1 Fails Lc -22.1 Dividers and decoration only
Black text on #EFD7AD 14.99:1 AAA Lc 84.3 Fine for body text
#EFD7AD text on white 1.40:1 Fails Lc 19.4 Dividers and decoration only
#EFD7AD text on black 14.99:1 AAA Lc -84.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E9D9

    oklch(93.7% 0.023 82.1)

  3. Step 200

    200 (this color)

    #EFD7AD

    oklch(88.9% 0.061 81.5)

  4. Step 300

    300

    #DABC86

    oklch(80.8% 0.078 81.8)

  5. Step 400

    400

    #C89835

    oklch(70.8% 0.126 81.8)

  6. Step 500

    500

    #B18000

    oklch(63.2% 0.13 81.5)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563C00

    oklch(37.6% 0.078 81.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#EFD7AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D6AA0.020
Deuteranopia (no green cones)#E8DCAE0.015
Tritanopia (no blue cones)#FACFCC0.055
Achromatopsia (no color)#DADADA0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD7AD

    #EFD7AD

    oklch(88.9% 0.061 81.5)

  • #C7DBFF

    #C7DBFF

    oklch(88.8% 0.054 262.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD7AD

    #EFD7AD

    oklch(88.9% 0.061 81.5)

  • #FCD0B6

    #FCD0B6

    oklch(88.9% 0.061 52.2)

  • #DBDFB1

    #DBDFB1

    oklch(88.9% 0.061 111.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD7AD

    #EFD7AD

    oklch(88.9% 0.061 81.5)

  • #B2E2FC

    #B2E2FC

    oklch(88.8% 0.061 232)

  • #DAD4FF

    #DAD4FF

    oklch(88.8% 0.059 291.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD7AD

    #EFD7AD

    oklch(88.9% 0.061 81.5)

  • #ABE7EB

    #ABE7EB

    oklch(88.9% 0.061 201.3)

  • #EECEF3

    #EECEF3

    oklch(88.9% 0.061 321.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD7AD

    #EFD7AD

    oklch(88.9% 0.061 81.5)

  • #B2E8D5

    #B2E8D5

    oklch(88.8% 0.061 171.3)

  • #C7DBFF

    #C7DBFF

    oklch(88.8% 0.054 262.2)

  • #FBCADF

    #FBCADF

    oklch(88.8% 0.061 350.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD7AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD7AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.