#EFD7AA

Closest named color: Vanilla (#E9D8A6). oklch(88.8% 0.064 83.1), rgb(239, 215, 170).

Aa

Black text reads best on this color (14.97:1).

About this color

#EFD7AA is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.064 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.011 away. Black text reads best on it, at 14.97:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.97:1
White text1.40:1

Values

HEX#EFD7AA
RGBrgb(239, 215, 170)
HSLhsl(39, 68%, 80%)
OKLCHoklch(88.8% 0.064 83.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD7AA 1.40:1 Fails Lc -22.2 Dividers and decoration only
Black text on #EFD7AA 14.97:1 AAA Lc 84.2 Fine for body text
#EFD7AA text on white 1.40:1 Fails Lc 19.5 Dividers and decoration only
#EFD7AA text on black 14.97:1 AAA Lc -84.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F2E9D8

    oklch(93.7% 0.025 83.4)

  3. Step 200

    200 (this color)

    #EFD7AA

    oklch(88.8% 0.064 83.1)

  4. Step 300

    300

    #DBBC82

    oklch(80.9% 0.083 82.6)

  5. Step 400

    400

    #C89829

    oklch(70.7% 0.133 83.4)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#EFD7AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D6A70.018
Deuteranopia (no green cones)#E8DCAB0.015
Tritanopia (no blue cones)#FACFCB0.057
Achromatopsia (no color)#DADADA0.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD7AA

    #EFD7AA

    oklch(88.8% 0.064 83.1)

  • #C7DBFF

    #C7DBFF

    oklch(88.8% 0.054 262.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD7AA

    #EFD7AA

    oklch(88.8% 0.064 83.1)

  • #FDCFB3

    #FDCFB3

    oklch(88.7% 0.064 53)

  • #DADFAF

    #DADFAF

    oklch(88.8% 0.063 112.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD7AA

    #EFD7AA

    oklch(88.8% 0.064 83.1)

  • #B0E2FE

    #B0E2FE

    oklch(88.7% 0.064 233)

  • #DBD3FF

    #DBD3FF

    oklch(88.7% 0.061 293.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD7AA

    #EFD7AA

    oklch(88.8% 0.064 83.1)

  • #A8E7ED

    #A8E7ED

    oklch(88.8% 0.064 203.5)

  • #F0CCF3

    #F0CCF3

    oklch(88.8% 0.065 323.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD7AA

    #EFD7AA

    oklch(88.8% 0.064 83.1)

  • #AFE9D6

    #AFE9D6

    oklch(88.9% 0.065 172.6)

  • #C7DBFF

    #C7DBFF

    oklch(88.8% 0.054 262.2)

  • #FDC9DE

    #FDC9DE

    oklch(88.7% 0.065 352.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD7AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD7AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.