#EFD5AB

Closest named color: Vanilla (#E9D8A6). oklch(88.4% 0.062 79.6), rgb(239, 213, 171).

Aa

Black text reads best on this color (14.77:1).

About this color

#EFD5AB is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.062 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.015 away. Black text reads best on it, at 14.77:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.062)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.77:1
White text1.42:1

Values

HEX#EFD5AB
RGBrgb(239, 213, 171)
HSLhsl(37, 68%, 80%)
OKLCHoklch(88.4% 0.062 79.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD5AB 1.42:1 Fails Lc -23.1 Dividers and decoration only
Black text on #EFD5AB 14.77:1 AAA Lc 83.4 Fine for body text
#EFD5AB text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#EFD5AB text on black 14.77:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E9D9

    oklch(93.7% 0.023 82.1)

  3. Step 200

    200 (this color)

    #EFD5AB

    oklch(88.4% 0.062 79.6)

  4. Step 300

    300

    #DCBB85

    oklch(80.8% 0.08 79.5)

  5. Step 400

    400

    #CA9633

    oklch(70.6% 0.128 79.6)

  6. Step 500

    500

    #B37F00

    oklch(63.2% 0.131 79.8)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFD5AB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D5A80.022
Deuteranopia (no green cones)#E7DBAC0.018
Tritanopia (no blue cones)#FACDCA0.055
Achromatopsia (no color)#D8D8D80.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD5AB

    #EFD5AB

    oklch(88.4% 0.062 79.6)

  • #C3DAFF

    #C3DAFF

    oklch(88.3% 0.057 259.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD5AB

    #EFD5AB

    oklch(88.4% 0.062 79.6)

  • #FCCEB5

    #FCCEB5

    oklch(88.5% 0.062 50.1)

  • #DBDDAE

    #DBDDAE

    oklch(88.4% 0.062 109.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD5AB

    #EFD5AB

    oklch(88.4% 0.062 79.6)

  • #AFE1FA

    #AFE1FA

    oklch(88.3% 0.062 229.9)

  • #D7D3FF

    #D7D3FF

    oklch(88.4% 0.06 289.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD5AB

    #EFD5AB

    oklch(88.4% 0.062 79.6)

  • #A8E6E9

    #A8E6E9

    oklch(88.4% 0.063 199.8)

  • #ECCCF3

    #ECCCF3

    oklch(88.4% 0.063 320.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD5AB

    #EFD5AB

    oklch(88.4% 0.062 79.6)

  • #B1E7D2

    #B1E7D2

    oklch(88.5% 0.062 169)

  • #C3DAFF

    #C3DAFF

    oklch(88.3% 0.057 259.9)

  • #FAC9DF

    #FAC9DF

    oklch(88.5% 0.062 349.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD5AB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD5AB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.