#EFD4AF

Closest named color: Vanilla (#E9D8A6). oklch(88.3% 0.057 75.6), rgb(239, 212, 175).

Aa

Black text reads best on this color (14.70:1).

About this color

#EFD4AF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.057 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.020 away. Black text reads best on it, at 14.70:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.70:1
White text1.42:1

Values

HEX#EFD4AF
RGBrgb(239, 212, 175)
HSLhsl(35, 67%, 81%)
OKLCHoklch(88.3% 0.057 75.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD4AF 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #EFD4AF 14.70:1 AAA Lc 83.2 Fine for body text
#EFD4AF text on white 1.42:1 Fails Lc 20.5 Dividers and decoration only
#EFD4AF text on black 14.70:1 AAA Lc -82.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E8DB

    oklch(93.5% 0.02 74.7)

  3. Step 200

    200 (this color)

    #EFD4AF

    oklch(88.3% 0.057 75.6)

  4. Step 300

    300

    #DDBB8B

    oklch(81% 0.074 75.9)

  5. Step 400

    400

    #CB9542

    oklch(70.6% 0.118 75.3)

  6. Step 500

    500

    #B77C00

    oklch(63.1% 0.133 75.6)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #593A00

    oklch(37.5% 0.079 75.4)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFD4AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD4AD0.023
Deuteranopia (no green cones)#E5DBB00.022
Tritanopia (no blue cones)#FACDCA0.049
Achromatopsia (no color)#D8D8D80.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD4AF

    #EFD4AF

    oklch(88.3% 0.057 75.6)

  • #C0DBFF

    #C0DBFF

    oklch(88.3% 0.058 255.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD4AF

    #EFD4AF

    oklch(88.3% 0.057 75.6)

  • #FACEBA

    #FACEBA

    oklch(88.4% 0.057 45.8)

  • #DDDBB0

    #DDDBB0

    oklch(88.2% 0.057 105.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD4AF

    #EFD4AF

    oklch(88.3% 0.057 75.6)

  • #B1E1F6

    #B1E1F6

    oklch(88.3% 0.057 226.5)

  • #D4D4FE

    #D4D4FE

    oklch(88.3% 0.058 285.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD4AF

    #EFD4AF

    oklch(88.3% 0.057 75.6)

  • #ADE5E5

    #ADE5E5

    oklch(88.4% 0.057 196.2)

  • #E7CEF3

    #E7CEF3

    oklch(88.3% 0.057 314.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD4AF

    #EFD4AF

    oklch(88.3% 0.057 75.6)

  • #B6E5D0

    #B6E5D0

    oklch(88.3% 0.057 166.1)

  • #C0DBFF

    #C0DBFF

    oklch(88.3% 0.058 255.7)

  • #F6CAE1

    #F6CAE1

    oklch(88.4% 0.058 345.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD4AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD4AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.