#EFD4AA

Closest named color: Vanilla (#E9D8A6). oklch(88.2% 0.063 78.7), rgb(239, 212, 170).

Aa

Black text reads best on this color (14.66:1).

About this color

#EFD4AA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.063 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.015 away. Black text reads best on it, at 14.66:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.063)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.66:1
White text1.43:1

Values

HEX#EFD4AA
RGBrgb(239, 212, 170)
HSLhsl(37, 68%, 80%)
OKLCHoklch(88.2% 0.063 78.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD4AA 1.43:1 Fails Lc -23.6 Dividers and decoration only
Black text on #EFD4AA 14.66:1 AAA Lc 83.0 Fine for body text
#EFD4AA text on white 1.43:1 Fails Lc 20.7 Dividers and decoration only
#EFD4AA text on black 14.66:1 AAA Lc -82.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E8D9

    oklch(93.5% 0.023 78.2)

  3. Step 200

    200 (this color)

    #EFD4AA

    oklch(88.2% 0.063 78.7)

  4. Step 300

    300

    #DDBB85

    oklch(80.9% 0.08 78.8)

  5. Step 400

    400

    #CC9632

    oklch(70.8% 0.129 78.7)

  6. Step 500

    500

    #B47E00

    oklch(63.1% 0.131 78.5)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583C00

    oklch(37.8% 0.079 79.1)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#EFD4AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D4A70.022
Deuteranopia (no green cones)#E6DAAB0.019
Tritanopia (no blue cones)#FBCCC90.056
Achromatopsia (no color)#D8D8D80.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD4AA

    #EFD4AA

    oklch(88.2% 0.063 78.7)

  • #C2DAFF

    #C2DAFF

    oklch(88.3% 0.057 259)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD4AA

    #EFD4AA

    oklch(88.2% 0.063 78.7)

  • #FCCDB4

    #FCCDB4

    oklch(88.3% 0.063 49.5)

  • #DBDCAC

    #DBDCAC

    oklch(88.2% 0.063 108.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD4AA

    #EFD4AA

    oklch(88.2% 0.063 78.7)

  • #AEE1F9

    #AEE1F9

    oklch(88.2% 0.062 228.4)

  • #D6D2FF

    #D6D2FF

    oklch(88.1% 0.062 289.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD4AA

    #EFD4AA

    oklch(88.2% 0.063 78.7)

  • #A7E5E8

    #A7E5E8

    oklch(88.1% 0.063 199.8)

  • #EACCF3

    #EACCF3

    oklch(88.2% 0.062 318.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD4AA

    #EFD4AA

    oklch(88.2% 0.063 78.7)

  • #B0E6D1

    #B0E6D1

    oklch(88.2% 0.063 169)

  • #C2DAFF

    #C2DAFF

    oklch(88.3% 0.057 259)

  • #F9C8DF

    #F9C8DF

    oklch(88.2% 0.063 348.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD4AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD4AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.