#EFD4A0

Closest named color: Vanilla (#E9D8A6). oklch(88% 0.074 83.5), rgb(239, 212, 160).

Aa

Black text reads best on this color (14.59:1).

About this color

#EFD4A0 is a light, moderately saturated orange. In OKLCH its lightness is 88%, its chroma 0.074 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.012 away. Black text reads best on it, at 14.59:1.

Hue familyOranges
Lightnesslight (88%)
Chromamoderately saturated (0.074)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.59:1
White text1.43:1

Values

HEX#EFD4A0
RGBrgb(239, 212, 160)
HSLhsl(39, 71%, 78%)
OKLCHoklch(88% 0.074 83.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD4A0 1.43:1 Fails Lc -23.9 Dividers and decoration only
Black text on #EFD4A0 14.59:1 AAA Lc 82.7 Fine for body text
#EFD4A0 text on white 1.43:1 Fails Lc 21.0 Dividers and decoration only
#EFD4A0 text on black 14.59:1 AAA Lc -82.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EC

    oklch(97.2% 0.013 82.4)

  2. Step 100

    100

    #F3E9D6

    oklch(93.7% 0.027 83.5)

  3. Step 200

    200 (this color)

    #EFD4A0

    oklch(88% 0.074 83.5)

  4. Step 300

    300

    #DEBC78

    oklch(81% 0.095 83.9)

  5. Step 400

    400

    #CB9700

    oklch(70.7% 0.145 83.8)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#EFD4A0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1D39C0.021
Deuteranopia (no green cones)#E8DAA10.017
Tritanopia (no blue cones)#FCCBC60.065
Achromatopsia (no color)#D7D7D70.074

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD4A0

    #EFD4A0

    oklch(88% 0.074 83.5)

  • #C4D8FF

    #C4D8FF

    oklch(88% 0.058 263.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD4A0

    #EFD4A0

    oklch(88% 0.074 83.5)

  • #FFCBAB

    #FFCBAB

    oklch(88% 0.073 53.1)

  • #D7DDA6

    #D7DDA6

    oklch(87.9% 0.072 113)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD4A0

    #EFD4A0

    oklch(88% 0.074 83.5)

  • #AAE0FF

    #AAE0FF

    oklch(88% 0.07 233.8)

  • #D9D0FF

    #D9D0FF

    oklch(88% 0.065 293.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD4A0

    #EFD4A0

    oklch(88% 0.074 83.5)

  • #9CE6ED

    #9CE6ED

    oklch(87.9% 0.074 203.4)

  • #F0C8F4

    #F0C8F4

    oklch(88.1% 0.073 323.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD4A0

    #EFD4A0

    oklch(88% 0.074 83.5)

  • #A4E8D3

    #A4E8D3

    oklch(88% 0.074 173.3)

  • #C4D8FF

    #C4D8FF

    oklch(88% 0.058 263.7)

  • #FFC4DB

    #FFC4DB

    oklch(87.9% 0.073 353.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD4A0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD4A0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.