#EFD2B7

Closest named color: Light Peach (#FFD8B1). oklch(88.1% 0.049 65.1), rgb(239, 210, 183).

Aa

Black text reads best on this color (14.57:1).

About this color

#EFD2B7 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.049 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.031 away. Black text reads best on it, at 14.57:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.57:1
White text1.44:1

Values

HEX#EFD2B7
RGBrgb(239, 210, 183)
HSLhsl(29, 64%, 83%)
OKLCHoklch(88.1% 0.049 65.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD2B7 1.44:1 Fails Lc -24.0 Dividers and decoration only
Black text on #EFD2B7 14.57:1 AAA Lc 82.6 Fine for body text
#EFD2B7 text on white 1.44:1 Fails Lc 21.1 Dividers and decoration only
#EFD2B7 text on black 14.57:1 AAA Lc -82.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E8DE

    oklch(93.7% 0.018 64.9)

  3. Step 200

    200 (this color)

    #EFD2B7

    oklch(88.1% 0.049 65.1)

  4. Step 300

    300

    #DDB997

    oklch(80.9% 0.062 65.1)

  5. Step 400

    400

    #CC935B

    oklch(70.7% 0.1 64.5)

  6. Step 500

    500

    #BD7724

    oklch(63% 0.127 65.2)

  7. Step 600

    600

    #A46100

    oklch(55.6% 0.125 64.9)

  8. Step 700

    700

    #8A5100

    oklch(49% 0.11 65.1)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #5F3702

    oklch(37.8% 0.083 65.6)

  11. Step 950

    950

    #382006

    oklch(27% 0.053 64.2)

Export this scale for Tailwind in the Tailwind colors tool

#EFD2B7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD3B50.027
Deuteranopia (no green cones)#E2DAB70.026
Tritanopia (no blue cones)#F9CCCA0.037
Achromatopsia (no color)#D7D7D70.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD2B7

    #EFD2B7

    oklch(88.1% 0.049 65.1)

  • #BEDCF6

    #BEDCF6

    oklch(88.1% 0.048 244.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD2B7

    #EFD2B7

    oklch(88.1% 0.049 65.1)

  • #F6CDC3

    #F6CDC3

    oklch(88.1% 0.049 34)

  • #E2D8B4

    #E2D8B4

    oklch(88.1% 0.049 94.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD2B7

    #EFD2B7

    oklch(88.1% 0.049 65.1)

  • #B4E1EC

    #B4E1EC

    oklch(88.2% 0.049 214.3)

  • #CED6F9

    #CED6F9

    oklch(88.1% 0.049 275.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD2B7

    #EFD2B7

    oklch(88.1% 0.049 65.1)

  • #B5E3DC

    #B5E3DC

    oklch(88.2% 0.049 185)

  • #DFD0F2

    #DFD0F2

    oklch(88% 0.049 305.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD2B7

    #EFD2B7

    oklch(88.1% 0.049 65.1)

  • #C0E2CA

    #C0E2CA

    oklch(88.2% 0.049 154.5)

  • #BEDCF6

    #BEDCF6

    oklch(88.1% 0.048 244.5)

  • #EDCCE5

    #EDCCE5

    oklch(88% 0.049 334.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD2B7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD2B7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.