#EFD2AA

Closest named color: Vanilla (#E9D8A6). oklch(87.8% 0.062 75.7), rgb(239, 210, 170).

Aa

Black text reads best on this color (14.46:1).

About this color

#EFD2AA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.062 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.020 away. Black text reads best on it, at 14.46:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.062)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.46:1
White text1.45:1

Values

HEX#EFD2AA
RGBrgb(239, 210, 170)
HSLhsl(35, 68%, 80%)
OKLCHoklch(87.8% 0.062 75.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD2AA 1.45:1 Fails Lc -24.4 Dividers and decoration only
Black text on #EFD2AA 14.46:1 AAA Lc 82.2 Fine for body text
#EFD2AA text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#EFD2AA text on black 14.46:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8D9

    oklch(93.6% 0.023 75.9)

  3. Step 200

    200 (this color)

    #EFD2AA

    oklch(87.8% 0.062 75.7)

  4. Step 300

    300

    #DFBA86

    oklch(80.9% 0.08 75.7)

  5. Step 400

    400

    #CE9437

    oklch(70.7% 0.127 75.4)

  6. Step 500

    500

    #B77C00

    oklch(63.1% 0.133 75.6)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFD2AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED2A70.025
Deuteranopia (no green cones)#E5D9AB0.022
Tritanopia (no blue cones)#FBCAC70.053
Achromatopsia (no color)#D6D6D60.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD2AA

    #EFD2AA

    oklch(87.8% 0.062 75.7)

  • #BDD9FF

    #BDD9FF

    oklch(87.7% 0.061 256.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD2AA

    #EFD2AA

    oklch(87.8% 0.062 75.7)

  • #FBCBB5

    #FBCBB5

    oklch(87.8% 0.062 45.9)

  • #DCDAAB

    #DCDAAB

    oklch(87.8% 0.062 105.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD2AA

    #EFD2AA

    oklch(87.8% 0.062 75.7)

  • #ACE0F6

    #ACE0F6

    oklch(87.8% 0.061 225.8)

  • #D2D2FF

    #D2D2FF

    oklch(87.8% 0.062 285.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD2AA

    #EFD2AA

    oklch(87.8% 0.062 75.7)

  • #A7E4E4

    #A7E4E4

    oklch(87.8% 0.062 196.1)

  • #E7CBF3

    #E7CBF3

    oklch(87.8% 0.062 315.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD2AA

    #EFD2AA

    oklch(87.8% 0.062 75.7)

  • #B1E4CD

    #B1E4CD

    oklch(87.7% 0.061 165.7)

  • #BDD9FF

    #BDD9FF

    oklch(87.7% 0.061 256.1)

  • #F6C7E0

    #F6C7E0

    oklch(87.8% 0.062 345.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD2AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD2AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.