#EFD2A3

Closest named color: Vanilla (#E9D8A6). oklch(87.7% 0.069 79.6), rgb(239, 210, 163).

Aa

Black text reads best on this color (14.41:1).

About this color

#EFD2A3 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.069 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.016 away. Black text reads best on it, at 14.41:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.069)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.41:1
White text1.45:1

Values

HEX#EFD2A3
RGBrgb(239, 210, 163)
HSLhsl(37, 70%, 79%)
OKLCHoklch(87.7% 0.069 79.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD2A3 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #EFD2A3 14.41:1 AAA Lc 82.0 Fine for body text
#EFD2A3 text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#EFD2A3 text on black 14.41:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100

    #F3E8D7

    oklch(93.5% 0.026 78.9)

  3. Step 200

    200 (this color)

    #EFD2A3

    oklch(87.7% 0.069 79.6)

  4. Step 300

    300

    #DFBA7D

    oklch(80.8% 0.089 79.5)

  5. Step 400

    400

    #CF9514

    oklch(70.8% 0.143 79.8)

  6. Step 500

    500

    #B37F00

    oklch(63.2% 0.131 79.8)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFD2A3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD2A00.024
Deuteranopia (no green cones)#E6D9A40.021
Tritanopia (no blue cones)#FBC9C50.060
Achromatopsia (no color)#D6D6D60.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD2A3

    #EFD2A3

    oklch(87.7% 0.069 79.6)

  • #BFD8FF

    #BFD8FF

    oklch(87.7% 0.061 259.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD2A3

    #EFD2A3

    oklch(87.7% 0.069 79.6)

  • #FDCAAE

    #FDCAAE

    oklch(87.7% 0.069 50.2)

  • #D9DBA6

    #D9DBA6

    oklch(87.7% 0.07 109.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD2A3

    #EFD2A3

    oklch(87.7% 0.069 79.6)

  • #A7E0FC

    #A7E0FC

    oklch(87.7% 0.07 229.7)

  • #D5D0FF

    #D5D0FF

    oklch(87.7% 0.065 289.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD2A3

    #EFD2A3

    oklch(87.7% 0.069 79.6)

  • #9FE5E8

    #9FE5E8

    oklch(87.7% 0.07 199.3)

  • #EBC8F4

    #EBC8F4

    oklch(87.6% 0.07 319.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD2A3

    #EFD2A3

    oklch(87.7% 0.069 79.6)

  • #A9E6CF

    #A9E6CF

    oklch(87.7% 0.07 169.4)

  • #BFD8FF

    #BFD8FF

    oklch(87.7% 0.061 259.2)

  • #FBC4DD

    #FBC4DD

    oklch(87.6% 0.07 349.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD2A3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD2A3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.