#EFD1AA

Closest named color: Vanilla (#E9D8A6). oklch(87.6% 0.061 74.1), rgb(239, 209, 170).

Aa

Black text reads best on this color (14.37:1).

About this color

#EFD1AA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.061 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.022 away. Black text reads best on it, at 14.37:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.37:1
White text1.46:1

Values

HEX#EFD1AA
RGBrgb(239, 209, 170)
HSLhsl(34, 68%, 80%)
OKLCHoklch(87.6% 0.061 74.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD1AA 1.46:1 Fails Lc -24.9 Dividers and decoration only
Black text on #EFD1AA 14.37:1 AAA Lc 81.8 Fine for body text
#EFD1AA text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#EFD1AA text on black 14.37:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8DA

    oklch(93.6% 0.022 74.1)

  3. Step 200

    200 (this color)

    #EFD1AA

    oklch(87.6% 0.061 74.1)

  4. Step 300

    300

    #DFBA87

    oklch(80.9% 0.079 75.2)

  5. Step 400

    400

    #CF9439

    oklch(70.8% 0.126 74.5)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFD1AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD1A70.027
Deuteranopia (no green cones)#E4D8AB0.022
Tritanopia (no blue cones)#FBC9C60.052
Achromatopsia (no color)#D5D5D50.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD1AA

    #EFD1AA

    oklch(87.6% 0.061 74.1)

  • #BBD9FF

    #BBD9FF

    oklch(87.6% 0.062 254.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD1AA

    #EFD1AA

    oklch(87.6% 0.061 74.1)

  • #FACAB6

    #FACAB6

    oklch(87.6% 0.061 43.8)

  • #DCD9AA

    #DCD9AA

    oklch(87.6% 0.062 104.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD1AA

    #EFD1AA

    oklch(87.6% 0.061 74.1)

  • #ABE0F5

    #ABE0F5

    oklch(87.7% 0.062 224.2)

  • #D1D2FE

    #D1D2FE

    oklch(87.7% 0.061 284.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD1AA

    #EFD1AA

    oklch(87.6% 0.061 74.1)

  • #A7E4E2

    #A7E4E2

    oklch(87.7% 0.062 193.5)

  • #E5CBF3

    #E5CBF3

    oklch(87.6% 0.061 313.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD1AA

    #EFD1AA

    oklch(87.6% 0.061 74.1)

  • #B2E4CC

    #B2E4CC

    oklch(87.7% 0.061 164.2)

  • #BBD9FF

    #BBD9FF

    oklch(87.6% 0.062 254.5)

  • #F5C7E0

    #F5C7E0

    oklch(87.7% 0.061 344.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD1AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD1AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.