#EFD0AC

Closest named color: Vanilla (#E9D8A6). oklch(87.5% 0.059 71.1), rgb(239, 208, 172).

Aa

Black text reads best on this color (14.28:1).

About this color

#EFD0AC is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.059 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.026 away. Black text reads best on it, at 14.28:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.28:1
White text1.46:1

Values

HEX#EFD0AC
RGBrgb(239, 208, 172)
HSLhsl(32, 68%, 81%)
OKLCHoklch(87.5% 0.059 71.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD0AC 1.46:1 Fails Lc -25.3 Dividers and decoration only
Black text on #EFD0AC 14.28:1 AAA Lc 81.5 Fine for body text
#EFD0AC text on white 1.46:1 Fails Lc 22.2 Dividers and decoration only
#EFD0AC text on black 14.28:1 AAA Lc -81.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F4E8DA

    oklch(93.7% 0.023 71.8)

  3. Step 200

    200 (this color)

    #EFD0AC

    oklch(87.5% 0.059 71.1)

  4. Step 300

    300

    #E0B98B

    oklch(80.9% 0.076 71.1)

  5. Step 400

    400

    #D09342

    oklch(70.8% 0.121 71.1)

  6. Step 500

    500

    #BC7900

    oklch(63.1% 0.136 71.1)

  7. Step 600

    600

    #9E6500

    oklch(55.5% 0.12 71.1)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFD0AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD1AA0.029
Deuteranopia (no green cones)#E3D8AD0.025
Tritanopia (no blue cones)#FBC8C60.050
Achromatopsia (no color)#D5D5D50.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD0AC

    #EFD0AC

    oklch(87.5% 0.059 71.1)

  • #BAD9FC

    #BAD9FC

    oklch(87.4% 0.059 251.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD0AC

    #EFD0AC

    oklch(87.5% 0.059 71.1)

  • #F9CAB8

    #F9CAB8

    oklch(87.5% 0.059 42)

  • #DED8AB

    #DED8AB

    oklch(87.6% 0.06 101.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD0AC

    #EFD0AC

    oklch(87.5% 0.059 71.1)

  • #ABDFF1

    #ABDFF1

    oklch(87.4% 0.059 221.1)

  • #CED2FD

    #CED2FD

    oklch(87.5% 0.059 280.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD0AC

    #EFD0AC

    oklch(87.5% 0.059 71.1)

  • #A9E3DF

    #A9E3DF

    oklch(87.5% 0.059 190.8)

  • #E2CBF3

    #E2CBF3

    oklch(87.4% 0.06 310.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD0AC

    #EFD0AC

    oklch(87.5% 0.059 71.1)

  • #B4E2C9

    #B4E2C9

    oklch(87.3% 0.059 161.1)

  • #BAD9FC

    #BAD9FC

    oklch(87.4% 0.059 251.6)

  • #F2C7E1

    #F2C7E1

    oklch(87.4% 0.059 341.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD0AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD0AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.