#EFCFA6

Closest named color: Vanilla (#E9D8A6). oklch(87.2% 0.065 73.7), rgb(239, 207, 166).

Aa

Black text reads best on this color (14.14:1).

About this color

#EFCFA6 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.065 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.024 away. Black text reads best on it, at 14.14:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.14:1
White text1.48:1

Values

HEX#EFCFA6
RGBrgb(239, 207, 166)
HSLhsl(34, 70%, 79%)
OKLCHoklch(87.2% 0.065 73.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCFA6 1.48:1 Fails Lc -25.9 Dividers and decoration only
Black text on #EFCFA6 14.14:1 AAA Lc 80.9 Fine for body text
#EFCFA6 text on white 1.48:1 Fails Lc 22.8 Dividers and decoration only
#EFCFA6 text on black 14.14:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4ED

    oklch(97% 0.011 71.9)

  2. Step 100

    100

    #F4E8D9

    oklch(93.6% 0.024 73.6)

  3. Step 200

    200 (this color)

    #EFCFA6

    oklch(87.2% 0.065 73.7)

  4. Step 300

    300

    #E1B984

    oklch(80.9% 0.083 74)

  5. Step 400

    400

    #D2922F

    oklch(70.7% 0.134 73.4)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFCFA6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCFA30.029
Deuteranopia (no green cones)#E3D7A70.025
Tritanopia (no blue cones)#FBC7C40.054
Achromatopsia (no color)#D4D4D40.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCFA6

    #EFCFA6

    oklch(87.2% 0.065 73.7)

  • #B8D8FF

    #B8D8FF

    oklch(87.2% 0.064 253.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCFA6

    #EFCFA6

    oklch(87.2% 0.065 73.7)

  • #FBC8B3

    #FBC8B3

    oklch(87.2% 0.065 43.5)

  • #DCD7A6

    #DCD7A6

    oklch(87.1% 0.065 102.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCFA6

    #EFCFA6

    oklch(87.2% 0.065 73.7)

  • #A6DFF4

    #A6DFF4

    oklch(87.2% 0.065 222.7)

  • #CFD0FF

    #CFD0FF

    oklch(87.2% 0.065 284)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCFA6

    #EFCFA6

    oklch(87.2% 0.065 73.7)

  • #A2E3E1

    #A2E3E1

    oklch(87.2% 0.065 193.6)

  • #E4C9F3

    #E4C9F3

    oklch(87.2% 0.064 313.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCFA6

    #EFCFA6

    oklch(87.2% 0.065 73.7)

  • #AEE3C9

    #AEE3C9

    oklch(87.2% 0.065 163.5)

  • #B8D8FF

    #B8D8FF

    oklch(87.2% 0.064 253.6)

  • #F5C4E0

    #F5C4E0

    oklch(87.1% 0.066 343.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCFA6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCFA6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.