#EFCEB2

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.053 62.4), rgb(239, 206, 178).

Aa

Black text reads best on this color (14.14:1).

About this color

#EFCEB2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.053 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 14.14:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.14:1
White text1.48:1

Values

HEX#EFCEB2
RGBrgb(239, 206, 178)
HSLhsl(28, 66%, 82%)
OKLCHoklch(87.2% 0.053 62.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCEB2 1.48:1 Fails Lc -25.9 Dividers and decoration only
Black text on #EFCEB2 14.14:1 AAA Lc 80.9 Fine for body text
#EFCEB2 text on white 1.48:1 Fails Lc 22.8 Dividers and decoration only
#EFCEB2 text on black 14.14:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F4E7DD

    oklch(93.6% 0.02 60.2)

  3. Step 200

    200 (this color)

    #EFCEB2

    oklch(87.2% 0.053 62.4)

  4. Step 300

    300

    #E1B794

    oklch(80.8% 0.068 61.4)

  5. Step 400

    400

    #D19155

    oklch(70.8% 0.109 62.7)

  6. Step 500

    500

    #C37314

    oklch(63% 0.139 62.4)

  7. Step 600

    600

    #A75F00

    oklch(55.6% 0.128 62.1)

  8. Step 700

    700

    #8D4F00

    oklch(49.1% 0.113 61.8)

  9. Step 800

    800

    #744000

    oklch(42.6% 0.098 61.8)

  10. Step 900

    900

    #613500

    oklch(37.6% 0.086 62.3)

  11. Step 950

    950

    #3A1F03

    oklch(27% 0.058 62.4)

Export this scale for Tailwind in the Tailwind colors tool

#EFCEB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D0B00.033
Deuteranopia (no green cones)#E0D7B20.030
Tritanopia (no blue cones)#FAC7C60.041
Achromatopsia (no color)#D4D4D40.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCEB2

    #EFCEB2

    oklch(87.2% 0.053 62.4)

  • #B7DAF5

    #B7DAF5

    oklch(87.2% 0.053 241.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCEB2

    #EFCEB2

    oklch(87.2% 0.053 62.4)

  • #F6C9BF

    #F6C9BF

    oklch(87.2% 0.053 32.7)

  • #E1D5AE

    #E1D5AE

    oklch(87.3% 0.053 93)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCEB2

    #EFCEB2

    oklch(87.2% 0.053 62.4)

  • #AEDFE9

    #AEDFE9

    oklch(87.3% 0.052 211.5)

  • #C9D4F9

    #C9D4F9

    oklch(87.3% 0.053 272.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCEB2

    #EFCEB2

    oklch(87.2% 0.053 62.4)

  • #AFE1D8

    #AFE1D8

    oklch(87.2% 0.053 182.8)

  • #DBCDF3

    #DBCDF3

    oklch(87.2% 0.054 302.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCEB2

    #EFCEB2

    oklch(87.2% 0.053 62.4)

  • #BCE0C4

    #BCE0C4

    oklch(87.3% 0.054 151.8)

  • #B7DAF5

    #B7DAF5

    oklch(87.2% 0.053 241.4)

  • #EBC9E4

    #EBC9E4

    oklch(87.3% 0.052 333.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCEB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCEB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.