#EFCD48

Closest named color: Maize (#F4D054). oklch(85.4% 0.151 94.4), rgb(239, 205, 72).

Aa

Black text reads best on this color (13.49:1).

About this color

#EFCD48 is a light, vivid yellow. In OKLCH its lightness is 85%, its chroma 0.151 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.014 away. Black text reads best on it, at 13.49:1.

Hue familyYellows
Lightnesslight (85%)
Chromavivid (0.151)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.49:1
White text1.55:1

Values

HEX#EFCD48
RGBrgb(239, 205, 72)
HSLhsl(48, 84%, 61%)
OKLCHoklch(85.4% 0.151 94.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCD48 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #EFCD48 13.49:1 AAA Lc 78.4 Fine for body text
#EFCD48 text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#EFCD48 text on black 13.49:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6E2

    oklch(97.2% 0.027 95.3)

  2. Step 100

    100

    #F6EAC0

    oklch(93.6% 0.056 94)

  3. Step 200

    200 (this color)

    #EFCD48

    oklch(85.4% 0.151 94.4)

  4. Step 300

    300

    #E3BD00

    oklch(80.8% 0.166 94.3)

  5. Step 400

    400

    #BE9E00

    oklch(70.7% 0.145 94.4)

  6. Step 500

    500

    #A38700

    oklch(63.1% 0.129 94.2)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5F4E00

    oklch(42.9% 0.088 94.5)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFCD48 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2C9350.026
Deuteranopia (no green cones)#EBD44F0.017
Tritanopia (no blue cones)#FFBDB20.137
Achromatopsia (no color)#CFCFCF0.151

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCD48

    #EFCD48

    oklch(85.4% 0.151 94.4)

  • #C0CCFF

    #C0CCFF

    oklch(85.3% 0.072 274.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCD48

    #EFCD48

    oklch(85.4% 0.151 94.4)

  • #FFC186

    #FFC186

    oklch(85.4% 0.104 64.3)

  • #BAE06B

    #BAE06B

    oklch(85.5% 0.151 124.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCD48

    #EFCD48

    oklch(85.4% 0.151 94.4)

  • #A4D5FF

    #A4D5FF

    oklch(85.3% 0.078 244.8)

  • #DCC1FF

    #DCC1FF

    oklch(85.4% 0.089 304.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCD48

    #EFCD48

    oklch(85.4% 0.151 94.4)

  • #62E3FF

    #62E3FF

    oklch(85.4% 0.119 214.4)

  • #FFB2EF

    #FFB2EF

    oklch(85.5% 0.118 334.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCD48

    #EFCD48

    oklch(85.4% 0.151 94.4)

  • #02EEDB

    #02EEDB

    oklch(85.3% 0.15 184.7)

  • #C0CCFF

    #C0CCFF

    oklch(85.3% 0.072 274.4)

  • #FFB9C8

    #FFB9C8

    oklch(85.5% 0.083 4.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCD48, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCD48 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.