#EFCCB0

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.055 60.7), rgb(239, 204, 176).

Aa

Black text reads best on this color (13.93:1).

About this color

#EFCCB0 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.055 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.93:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.93:1
White text1.50:1

Values

HEX#EFCCB0
RGBrgb(239, 204, 176)
HSLhsl(27, 66%, 81%)
OKLCHoklch(86.8% 0.055 60.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCCB0 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #EFCCB0 13.93:1 AAA Lc 80.1 Fine for body text
#EFCCB0 text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#EFCCB0 text on black 13.93:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F4E7DD

    oklch(93.6% 0.02 60.2)

  3. Step 200

    200 (this color)

    #EFCCB0

    oklch(86.8% 0.055 60.7)

  4. Step 300

    300

    #E3B793

    oklch(81% 0.07 60.9)

  5. Step 400

    400

    #D38F54

    oklch(70.6% 0.112 60.4)

  6. Step 500

    500

    #C6710E

    oklch(63% 0.143 60.6)

  7. Step 600

    600

    #A85E00

    oklch(55.6% 0.129 60.9)

  8. Step 700

    700

    #8E4E00

    oklch(49% 0.114 60.5)

  9. Step 800

    800

    #754000

    oklch(42.8% 0.099 61.2)

  10. Step 900

    900

    #623400

    oklch(37.6% 0.088 60.4)

  11. Step 950

    950

    #3B1E03

    oklch(27% 0.059 59.4)

Export this scale for Tailwind in the Tailwind colors tool

#EFCCB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAE0.035
Deuteranopia (no green cones)#DFD5B00.031
Tritanopia (no blue cones)#FAC5C40.041
Achromatopsia (no color)#D2D2D20.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCCB0

    #EFCCB0

    oklch(86.8% 0.055 60.7)

  • #B4D9F5

    #B4D9F5

    oklch(86.8% 0.055 240.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCCB0

    #EFCCB0

    oklch(86.8% 0.055 60.7)

  • #F5C7BE

    #F5C7BE

    oklch(86.7% 0.054 31)

  • #E1D3AB

    #E1D3AB

    oklch(86.8% 0.055 91)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCCB0

    #EFCCB0

    oklch(86.8% 0.055 60.7)

  • #AADEE8

    #AADEE8

    oklch(86.8% 0.055 210.7)

  • #C6D2F8

    #C6D2F8

    oklch(86.7% 0.054 271.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCCB0

    #EFCCB0

    oklch(86.8% 0.055 60.7)

  • #ADE0D5

    #ADE0D5

    oklch(86.8% 0.055 180.3)

  • #D9CCF3

    #D9CCF3

    oklch(86.8% 0.055 300.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCCB0

    #EFCCB0

    oklch(86.8% 0.055 60.7)

  • #BBDEC1

    #BBDEC1

    oklch(86.7% 0.054 150.1)

  • #B4D9F5

    #B4D9F5

    oklch(86.8% 0.055 240.9)

  • #E9C7E5

    #E9C7E5

    oklch(86.8% 0.055 329.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCCB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCCB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.