#EFCCAE

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.056 62.6), rgb(239, 204, 174).

Aa

Black text reads best on this color (13.91:1).

About this color

#EFCCAE is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.056 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.91:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.91:1
White text1.50:1

Values

HEX#EFCCAE
RGBrgb(239, 204, 174)
HSLhsl(28, 67%, 81%)
OKLCHoklch(86.7% 0.056 62.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCCAE 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #EFCCAE 13.91:1 AAA Lc 80.0 Fine for body text
#EFCCAE text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#EFCCAE text on black 13.91:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F5E7DC

    oklch(93.6% 0.021 60.7)

  3. Step 200

    200 (this color)

    #EFCCAE

    oklch(86.7% 0.056 62.6)

  4. Step 300

    300

    #E3B790

    oklch(80.9% 0.073 63.1)

  5. Step 400

    400

    #D48F4F

    oklch(70.7% 0.116 61.9)

  6. Step 500

    500

    #C57200

    oklch(63% 0.144 62.7)

  7. Step 600

    600

    #A65F00

    oklch(55.5% 0.127 62.5)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #744100

    oklch(42.8% 0.098 62.8)

  10. Step 900

    900

    #613500

    oklch(37.6% 0.086 62.3)

  11. Step 950

    950

    #3B1E00

    oklch(26.9% 0.062 62.2)

Export this scale for Tailwind in the Tailwind colors tool

#EFCCAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAC0.035
Deuteranopia (no green cones)#DFD5AE0.031
Tritanopia (no blue cones)#FBC5C40.044
Achromatopsia (no color)#D2D2D20.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCCAE

    #EFCCAE

    oklch(86.7% 0.056 62.6)

  • #B4D9F6

    #B4D9F6

    oklch(86.8% 0.056 241.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCCAE

    #EFCCAE

    oklch(86.7% 0.056 62.6)

  • #F6C7BC

    #F6C7BC

    oklch(86.8% 0.056 33.4)

  • #E0D3AA

    #E0D3AA

    oklch(86.7% 0.056 92.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCCAE

    #EFCCAE

    oklch(86.7% 0.056 62.6)

  • #A9DEE9

    #A9DEE9

    oklch(86.8% 0.056 211.8)

  • #C6D2F9

    #C6D2F9

    oklch(86.7% 0.056 271.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCCAE

    #EFCCAE

    oklch(86.7% 0.056 62.6)

  • #ABE0D6

    #ABE0D6

    oklch(86.7% 0.056 182.1)

  • #DACBF3

    #DACBF3

    oklch(86.7% 0.057 302.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCCAE

    #EFCCAE

    oklch(86.7% 0.056 62.6)

  • #B8DFC2

    #B8DFC2

    oklch(86.8% 0.057 152.9)

  • #B4D9F6

    #B4D9F6

    oklch(86.8% 0.056 241.9)

  • #EBC6E4

    #EBC6E4

    oklch(86.7% 0.057 332.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCCAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCCAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.