#EFCCA8

Closest named color: Pale Oak (#DBCFB0). oklch(86.6% 0.062 67.7), rgb(239, 204, 168).

Aa

Black text reads best on this color (13.87:1).

About this color

#EFCCA8 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.062 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.87:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.062)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.87:1
White text1.51:1

Values

HEX#EFCCA8
RGBrgb(239, 204, 168)
HSLhsl(30, 69%, 80%)
OKLCHoklch(86.6% 0.062 67.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCCA8 1.51:1 Fails Lc -27.1 Dividers and decoration only
Black text on #EFCCA8 13.87:1 AAA Lc 79.8 Fine for body text
#EFCCA8 text on white 1.51:1 Fails Lc 23.9 Dividers and decoration only
#EFCCA8 text on black 13.87:1 AAA Lc -79.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F5E7DA

    oklch(93.6% 0.023 65.5)

  3. Step 200

    200 (this color)

    #EFCCA8

    oklch(86.6% 0.062 67.7)

  4. Step 300

    300

    #E4B789

    oklch(80.9% 0.08 66.9)

  5. Step 400

    400

    #D5903E

    oklch(70.8% 0.127 67.5)

  6. Step 500

    500

    #C07600

    oklch(63.1% 0.139 67.3)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFCCA8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CDA60.033
Deuteranopia (no green cones)#E0D5A90.030
Tritanopia (no blue cones)#FBC4C20.050
Achromatopsia (no color)#D2D2D20.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCCA8

    #EFCCA8

    oklch(86.6% 0.062 67.7)

  • #B3D7FA

    #B3D7FA

    oklch(86.5% 0.062 247.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCCA8

    #EFCCA8

    oklch(86.6% 0.062 67.7)

  • #F8C6B6

    #F8C6B6

    oklch(86.6% 0.062 38.5)

  • #DED4A6

    #DED4A6

    oklch(86.7% 0.062 97.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCCA8

    #EFCCA8

    oklch(86.6% 0.062 67.7)

  • #A5DEEE

    #A5DEEE

    oklch(86.7% 0.062 217)

  • #C9D0FC

    #C9D0FC

    oklch(86.7% 0.061 277.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCCA8

    #EFCCA8

    oklch(86.6% 0.062 67.7)

  • #A4E1DA

    #A4E1DA

    oklch(86.6% 0.063 187.2)

  • #DEC9F3

    #DEC9F3

    oklch(86.6% 0.061 307.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCCA8

    #EFCCA8

    oklch(86.6% 0.062 67.7)

  • #B2E0C3

    #B2E0C3

    oklch(86.6% 0.062 157.2)

  • #B3D7FA

    #B3D7FA

    oklch(86.5% 0.062 247.8)

  • #EFC4E2

    #EFC4E2

    oklch(86.6% 0.062 337.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCCA8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCCA8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.