#EFCBA8

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.062 66.1), rgb(239, 203, 168).

Aa

Black text reads best on this color (13.77:1).

About this color

#EFCBA8 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.062 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.77:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.062)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.77:1
White text1.52:1

Values

HEX#EFCBA8
RGBrgb(239, 203, 168)
HSLhsl(30, 69%, 80%)
OKLCHoklch(86.4% 0.062 66.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCBA8 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #EFCBA8 13.77:1 AAA Lc 79.4 Fine for body text
#EFCBA8 text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#EFCBA8 text on black 13.77:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F5E7DA

    oklch(93.6% 0.023 65.5)

  3. Step 200

    200 (this color)

    #EFCBA8

    oklch(86.4% 0.062 66.1)

  4. Step 300

    300

    #E4B78A

    oklch(80.9% 0.079 66.3)

  5. Step 400

    400

    #D68F40

    oklch(70.7% 0.127 65.8)

  6. Step 500

    500

    #C17500

    oklch(63% 0.14 66.2)

  7. Step 600

    600

    #A36200

    oklch(55.6% 0.124 66.2)

  8. Step 700

    700

    #8A5200

    oklch(49.2% 0.11 66)

  9. Step 800

    800

    #714200

    oklch(42.6% 0.095 65.8)

  10. Step 900

    900

    #5F3700

    oklch(37.8% 0.084 66.2)

  11. Step 950

    950

    #3A1F00

    oklch(27% 0.06 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#EFCBA8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDA60.035
Deuteranopia (no green cones)#E0D5A90.032
Tritanopia (no blue cones)#FBC3C10.049
Achromatopsia (no color)#D1D1D10.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCBA8

    #EFCBA8

    oklch(86.4% 0.062 66.1)

  • #B2D7F9

    #B2D7F9

    oklch(86.4% 0.062 246.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCBA8

    #EFCBA8

    oklch(86.4% 0.062 66.1)

  • #F8C5B7

    #F8C5B7

    oklch(86.5% 0.062 35.9)

  • #DED3A5

    #DED3A5

    oklch(86.4% 0.062 96.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCBA8

    #EFCBA8

    oklch(86.4% 0.062 66.1)

  • #A4DDEC

    #A4DDEC

    oklch(86.3% 0.062 215.8)

  • #C7D0FC

    #C7D0FC

    oklch(86.5% 0.062 276)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCBA8

    #EFCBA8

    oklch(86.4% 0.062 66.1)

  • #A4E0D8

    #A4E0D8

    oklch(86.4% 0.062 185.9)

  • #DCC9F3

    #DCC9F3

    oklch(86.5% 0.061 305.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCBA8

    #EFCBA8

    oklch(86.4% 0.062 66.1)

  • #B2DFC2

    #B2DFC2

    oklch(86.4% 0.062 156.6)

  • #B2D7F9

    #B2D7F9

    oklch(86.4% 0.062 246.3)

  • #EDC4E2

    #EDC4E2

    oklch(86.5% 0.061 335.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCBA8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCBA8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.