#EFCBA5

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.065 68.3), rgb(239, 203, 165).

Aa

Black text reads best on this color (13.75:1).

About this color

#EFCBA5 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.065 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.75:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.065)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.75:1
White text1.52:1

Values

HEX#EFCBA5
RGBrgb(239, 203, 165)
HSLhsl(31, 70%, 79%)
OKLCHoklch(86.4% 0.065 68.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCBA5 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #EFCBA5 13.75:1 AAA Lc 79.4 Fine for body text
#EFCBA5 text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#EFCBA5 text on black 13.75:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F5E7D9

    oklch(93.5% 0.024 67.5)

  3. Step 200

    200 (this color)

    #EFCBA5

    oklch(86.4% 0.065 68.3)

  4. Step 300

    300

    #E5B786

    oklch(80.9% 0.083 68)

  5. Step 400

    400

    #D68F36

    oklch(70.7% 0.133 68.2)

  6. Step 500

    500

    #BF7700

    oklch(63.2% 0.138 68.4)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704400

    oklch(42.8% 0.094 68.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFCBA5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CCA20.035
Deuteranopia (no green cones)#E0D4A60.030
Tritanopia (no blue cones)#FCC3C10.053
Achromatopsia (no color)#D1D1D10.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCBA5

    #EFCBA5

    oklch(86.4% 0.065 68.3)

  • #B1D7FB

    #B1D7FB

    oklch(86.4% 0.064 247.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCBA5

    #EFCBA5

    oklch(86.4% 0.065 68.3)

  • #F9C4B4

    #F9C4B4

    oklch(86.3% 0.065 37.5)

  • #DDD3A3

    #DDD3A3

    oklch(86.3% 0.064 97.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCBA5

    #EFCBA5

    oklch(86.4% 0.065 68.3)

  • #A2DDEF

    #A2DDEF

    oklch(86.3% 0.065 218.7)

  • #C8CFFD

    #C8CFFD

    oklch(86.4% 0.064 278.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCBA5

    #EFCBA5

    oklch(86.4% 0.065 68.3)

  • #A1E0DA

    #A1E0DA

    oklch(86.3% 0.064 188.7)

  • #DEC7F3

    #DEC7F3

    oklch(86.3% 0.065 308.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCBA5

    #EFCBA5

    oklch(86.4% 0.065 68.3)

  • #AFE0C2

    #AFE0C2

    oklch(86.4% 0.066 157.8)

  • #B1D7FB

    #B1D7FB

    oklch(86.4% 0.064 247.2)

  • #EFC2E1

    #EFC2E1

    oklch(86.2% 0.065 337.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCBA5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCBA5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.