#EFCAAB

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.059 61.9), rgb(239, 202, 171).

Aa

Black text reads best on this color (13.70:1).

About this color

#EFCAAB is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.059 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.70:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.059)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.70:1
White text1.53:1

Values

HEX#EFCAAB
RGBrgb(239, 202, 171)
HSLhsl(27, 68%, 80%)
OKLCHoklch(86.3% 0.059 61.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCAAB 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #EFCAAB 13.70:1 AAA Lc 79.2 Fine for body text
#EFCAAB text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#EFCAAB text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EF

    oklch(97.1% 0.01 58.2)

  2. Step 100

    100

    #F5E7DB

    oklch(93.6% 0.022 63.2)

  3. Step 200

    200 (this color)

    #EFCAAB

    oklch(86.3% 0.059 61.9)

  4. Step 300

    300

    #E5B68E

    oklch(80.9% 0.076 61.8)

  5. Step 400

    400

    #D68E4A

    oklch(70.7% 0.121 62)

  6. Step 500

    500

    #C67100

    oklch(63% 0.145 61.7)

  7. Step 600

    600

    #A75F00

    oklch(55.6% 0.128 62.1)

  8. Step 700

    700

    #8D4F00

    oklch(49.1% 0.113 61.8)

  9. Step 800

    800

    #744000

    oklch(42.6% 0.098 61.8)

  10. Step 900

    900

    #613500

    oklch(37.6% 0.086 62.3)

  11. Step 950

    950

    #3B1E00

    oklch(26.9% 0.062 62.2)

Export this scale for Tailwind in the Tailwind colors tool

#EFCAAB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CCA90.036
Deuteranopia (no green cones)#DED4AB0.034
Tritanopia (no blue cones)#FBC2C10.045
Achromatopsia (no color)#D1D1D10.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCAAB

    #EFCAAB

    oklch(86.3% 0.059 61.9)

  • #B1D8F6

    #B1D8F6

    oklch(86.4% 0.059 241.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCAAB

    #EFCAAB

    oklch(86.3% 0.059 61.9)

  • #F6C5BA

    #F6C5BA

    oklch(86.4% 0.058 32.8)

  • #E0D1A6

    #E0D1A6

    oklch(86.2% 0.059 91.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCAAB

    #EFCAAB

    oklch(86.3% 0.059 61.9)

  • #A5DDE8

    #A5DDE8

    oklch(86.3% 0.059 211)

  • #C4D0FA

    #C4D0FA

    oklch(86.2% 0.06 272.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCAAB

    #EFCAAB

    oklch(86.3% 0.059 61.9)

  • #A7DFD5

    #A7DFD5

    oklch(86.2% 0.059 182.7)

  • #D9C9F3

    #D9C9F3

    oklch(86.2% 0.06 302.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCAAB

    #EFCAAB

    oklch(86.3% 0.059 61.9)

  • #B6DEBF

    #B6DEBF

    oklch(86.4% 0.06 151.8)

  • #B1D8F6

    #B1D8F6

    oklch(86.4% 0.059 241.5)

  • #EAC4E3

    #EAC4E3

    oklch(86.2% 0.059 332.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCAAB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCAAB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.