#EFCAA2

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.067 68.9), rgb(239, 202, 162).

Aa

Black text reads best on this color (13.64:1).

About this color

#EFCAA2 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.067 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 13.64:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.067)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.64:1
White text1.53:1

Values

HEX#EFCAA2
RGBrgb(239, 202, 162)
HSLhsl(31, 71%, 79%)
OKLCHoklch(86.1% 0.067 68.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCAA2 1.53:1 Fails Lc -28.2 Dividers and decoration only
Black text on #EFCAA2 13.64:1 AAA Lc 78.9 Fine for body text
#EFCAA2 text on white 1.53:1 Fails Lc 24.9 Dividers and decoration only
#EFCAA2 text on black 13.64:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F5E7D8

    oklch(93.5% 0.025 69.4)

  3. Step 200

    200 (this color)

    #EFCAA2

    oklch(86.1% 0.067 68.9)

  4. Step 300

    300

    #E6B783

    oklch(81% 0.087 68.9)

  5. Step 400

    400

    #D88F2D

    oklch(70.8% 0.139 69)

  6. Step 500

    500

    #BE7700

    oklch(63% 0.138 68.8)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875300

    oklch(49% 0.107 68.7)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFCAA2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CB9F0.035
Deuteranopia (no green cones)#E0D4A30.032
Tritanopia (no blue cones)#FCC1BF0.055
Achromatopsia (no color)#D0D0D00.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCAA2

    #EFCAA2

    oklch(86.1% 0.067 68.9)

  • #B0D6FC

    #B0D6FC

    oklch(86.2% 0.067 248.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCAA2

    #EFCAA2

    oklch(86.1% 0.067 68.9)

  • #F9C3B1

    #F9C3B1

    oklch(86.1% 0.067 39.2)

  • #DCD3A0

    #DCD3A0

    oklch(86.2% 0.068 99.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCAA2

    #EFCAA2

    oklch(86.1% 0.067 68.9)

  • #9FDDEF

    #9FDDEF

    oklch(86.2% 0.067 217.7)

  • #C7CEFE

    #C7CEFE

    oklch(86.2% 0.067 278.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCAA2

    #EFCAA2

    oklch(86.1% 0.067 68.9)

  • #9EE0DA

    #9EE0DA

    oklch(86.1% 0.067 188.9)

  • #DEC6F4

    #DEC6F4

    oklch(86.1% 0.068 308.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCAA2

    #EFCAA2

    oklch(86.1% 0.067 68.9)

  • #ACDFC1

    #ACDFC1

    oklch(86% 0.067 158.8)

  • #B0D6FC

    #B0D6FC

    oklch(86.2% 0.067 248.6)

  • #F0C1E0

    #F0C1E0

    oklch(86.1% 0.067 339.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCAA2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCAA2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.