#EFC6AF

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.056 50.9), rgb(239, 198, 175).

Aa

Black text reads best on this color (13.36:1).

About this color

#EFC6AF is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.056 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.035 away. Black text reads best on it, at 13.36:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.36:1
White text1.57:1

Values

HEX#EFC6AF
RGBrgb(239, 198, 175)
HSLhsl(22, 67%, 81%)
OKLCHoklch(85.6% 0.056 50.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFC6AF 1.57:1 Fails Lc -29.4 Dividers and decoration only
Black text on #EFC6AF 13.36:1 AAA Lc 77.8 Fine for body text
#EFC6AF text on white 1.57:1 Fails Lc 26.0 Dividers and decoration only
#EFC6AF text on black 13.36:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DE

    oklch(93.6% 0.021 48.5)

  3. Step 200

    200 (this color)

    #EFC6AF

    oklch(85.6% 0.056 50.9)

  4. Step 300

    300

    #E7B496

    oklch(80.9% 0.072 51.8)

  5. Step 400

    400

    #DA8A5B

    oklch(70.7% 0.116 50.4)

  6. Step 500

    500

    #CE6A24

    oklch(63.1% 0.149 50.7)

  7. Step 600

    600

    #B35400

    oklch(55.5% 0.145 50.8)

  8. Step 700

    700

    #974600

    oklch(49% 0.128 50.9)

  9. Step 800

    800

    #7D3900

    oklch(42.8% 0.111 51.1)

  10. Step 900

    900

    #682F02

    oklch(37.6% 0.096 51.1)

  11. Step 950

    950

    #3D1C06

    oklch(26.9% 0.061 51)

Export this scale for Tailwind in the Tailwind colors tool

#EFC6AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1C9AD0.044
Deuteranopia (no green cones)#DBD2AF0.040
Tritanopia (no blue cones)#FBBFC00.038
Achromatopsia (no color)#CECECE0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFC6AF

    #EFC6AF

    oklch(85.6% 0.056 50.9)

  • #ABD7EE

    #ABD7EE

    oklch(85.6% 0.056 231)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFC6AF

    #EFC6AF

    oklch(85.6% 0.056 50.9)

  • #F3C2C0

    #F3C2C0

    oklch(85.7% 0.056 21)

  • #E3CDA7

    #E3CDA7

    oklch(85.7% 0.056 81.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFC6AF

    #EFC6AF

    oklch(85.6% 0.056 50.9)

  • #A5DBDF

    #A5DBDF

    oklch(85.6% 0.056 201.9)

  • #BBD1F5

    #BBD1F5

    oklch(85.6% 0.056 260.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFC6AF

    #EFC6AF

    oklch(85.6% 0.056 50.9)

  • #ABDCCB

    #ABDCCB

    oklch(85.5% 0.056 171.7)

  • #CFCAF3

    #CFCAF3

    oklch(85.6% 0.057 290.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFC6AF

    #EFC6AF

    oklch(85.6% 0.056 50.9)

  • #BCDAB7

    #BCDAB7

    oklch(85.7% 0.057 141.1)

  • #ABD7EE

    #ABD7EE

    oklch(85.6% 0.056 231)

  • #E1C4E7

    #E1C4E7

    oklch(85.6% 0.057 320.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFC6AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFC6AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.