#EFC5AD

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.058 51.4), rgb(239, 197, 173).

Aa

Black text reads best on this color (13.26:1).

About this color

#EFC5AD is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.058 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 13.26:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.26:1
White text1.58:1

Values

HEX#EFC5AD
RGBrgb(239, 197, 173)
HSLhsl(22, 67%, 81%)
OKLCHoklch(85.4% 0.058 51.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFC5AD 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #EFC5AD 13.26:1 AAA Lc 77.3 Fine for body text
#EFC5AD text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#EFC5AD text on black 13.26:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EF

    oklch(97.1% 0.01 58.2)

  2. Step 100

    100

    #F6E6DD

    oklch(93.5% 0.021 51.5)

  3. Step 200

    200 (this color)

    #EFC5AD

    oklch(85.4% 0.058 51.4)

  4. Step 300

    300

    #E8B395

    oklch(80.8% 0.074 50.8)

  5. Step 400

    400

    #DB8A58

    oklch(70.7% 0.119 51.5)

  6. Step 500

    500

    #CF691C

    oklch(63% 0.153 51.4)

  7. Step 600

    600

    #B35500

    oklch(55.7% 0.144 51.3)

  8. Step 700

    700

    #974700

    oklch(49.2% 0.127 51.6)

  9. Step 800

    800

    #7D3900

    oklch(42.8% 0.111 51.1)

  10. Step 900

    900

    #692F00

    oklch(37.8% 0.098 51.3)

  11. Step 950

    950

    #3E1C05

    oklch(27.1% 0.063 51.2)

Export this scale for Tailwind in the Tailwind colors tool

#EFC5AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C8AB0.045
Deuteranopia (no green cones)#DAD1AD0.041
Tritanopia (no blue cones)#FBBEBE0.038
Achromatopsia (no color)#CDCDCD0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFC5AD

    #EFC5AD

    oklch(85.4% 0.058 51.4)

  • #A9D7EF

    #A9D7EF

    oklch(85.5% 0.058 231)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFC5AD

    #EFC5AD

    oklch(85.4% 0.058 51.4)

  • #F3C1BE

    #F3C1BE

    oklch(85.4% 0.058 22.3)

  • #E3CCA4

    #E3CCA4

    oklch(85.4% 0.059 81.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFC5AD

    #EFC5AD

    oklch(85.4% 0.058 51.4)

  • #A2DBDF

    #A2DBDF

    oklch(85.4% 0.058 201.5)

  • #BAD0F6

    #BAD0F6

    oklch(85.4% 0.058 261.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFC5AD

    #EFC5AD

    oklch(85.4% 0.058 51.4)

  • #A9DCCA

    #A9DCCA

    oklch(85.4% 0.058 171.2)

  • #CFC9F3

    #CFC9F3

    oklch(85.4% 0.058 291.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFC5AD

    #EFC5AD

    oklch(85.4% 0.058 51.4)

  • #BBD9B6

    #BBD9B6

    oklch(85.4% 0.057 141.1)

  • #A9D7EF

    #A9D7EF

    oklch(85.5% 0.058 231)

  • #E1C3E6

    #E1C3E6

    oklch(85.3% 0.058 321.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFC5AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFC5AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.