#EFC3AA

Closest named color: Pale Oak (#DBCFB0). oklch(84.9% 0.061 51.2), rgb(239, 195, 170).

Aa

Black text reads best on this color (13.05:1).

About this color

#EFC3AA is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.061 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.038 away. Black text reads best on it, at 13.05:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.061)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.05:1
White text1.60:1

Values

HEX#EFC3AA
RGBrgb(239, 195, 170)
HSLhsl(22, 68%, 80%)
OKLCHoklch(84.9% 0.061 51.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFC3AA 1.60:1 Fails Lc -30.8 Non-text elements, placeholder text
Black text on #EFC3AA 13.05:1 AAA Lc 76.5 Fine for body text
#EFC3AA text on white 1.60:1 Fails Lc 27.3 Dividers and decoration only
#EFC3AA text on black 13.05:1 AAA Lc -75.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4EF

    oklch(97.2% 0.011 54.5)

  2. Step 100

    100

    #F7E6DD

    oklch(93.6% 0.022 49.9)

  3. Step 200

    200 (this color)

    #EFC3AA

    oklch(84.9% 0.061 51.2)

  4. Step 300

    300

    #EAB393

    oklch(80.9% 0.078 51.5)

  5. Step 400

    400

    #DE8854

    oklch(70.7% 0.125 50.7)

  6. Step 500

    500

    #D2670E

    oklch(63.1% 0.16 51.3)

  7. Step 600

    600

    #B35500

    oklch(55.7% 0.144 51.3)

  8. Step 700

    700

    #974600

    oklch(49% 0.128 50.9)

  9. Step 800

    800

    #7D3900

    oklch(42.8% 0.111 51.1)

  10. Step 900

    900

    #692F00

    oklch(37.8% 0.098 51.3)

  11. Step 950

    950

    #3F1B03

    oklch(27% 0.066 50.7)

Export this scale for Tailwind in the Tailwind colors tool

#EFC3AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFC6A80.047
Deuteranopia (no green cones)#D9D0AA0.044
Tritanopia (no blue cones)#FCBBBC0.042
Achromatopsia (no color)#CCCCCC0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFC3AA

    #EFC3AA

    oklch(84.9% 0.061 51.2)

  • #A6D5EF

    #A6D5EF

    oklch(84.9% 0.061 232.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFC3AA

    #EFC3AA

    oklch(84.9% 0.061 51.2)

  • #F3BEBC

    #F3BEBC

    oklch(84.8% 0.061 20.9)

  • #E2CAA1

    #E2CAA1

    oklch(84.9% 0.061 81)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFC3AA

    #EFC3AA

    oklch(84.9% 0.061 51.2)

  • #9EDADE

    #9EDADE

    oklch(84.9% 0.061 201.3)

  • #B8CFF6

    #B8CFF6

    oklch(85% 0.06 261)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFC3AA

    #EFC3AA

    oklch(84.9% 0.061 51.2)

  • #A6DBC8

    #A6DBC8

    oklch(84.9% 0.061 170.8)

  • #CDC7F3

    #CDC7F3

    oklch(84.9% 0.061 291.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFC3AA

    #EFC3AA

    oklch(84.9% 0.061 51.2)

  • #B8D8B3

    #B8D8B3

    oklch(84.9% 0.061 141.3)

  • #A6D5EF

    #A6D5EF

    oklch(84.9% 0.061 232.6)

  • #E0C1E6

    #E0C1E6

    oklch(84.9% 0.061 320.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFC3AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFC3AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.