#EFC2AF

Closest named color: Pale Rose (#FDC1C5). oklch(84.9% 0.058 44.1), rgb(239, 194, 175).

Aa

Black text reads best on this color (13.00:1).

About this color

#EFC2AF is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.058 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.039 away. Black text reads best on it, at 13.00:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text13.00:1
White text1.61:1

Values

HEX#EFC2AF
RGBrgb(239, 194, 175)
HSLhsl(18, 67%, 81%)
OKLCHoklch(84.9% 0.058 44.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFC2AF 1.61:1 Fails Lc -31.1 Non-text elements, placeholder text
Black text on #EFC2AF 13.00:1 AAA Lc 76.3 Fine for body text
#EFC2AF text on white 1.61:1 Fails Lc 27.5 Dividers and decoration only
#EFC2AF text on black 13.00:1 AAA Lc -75.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F7E6DE

    oklch(93.6% 0.022 47)

  3. Step 200

    200 (this color)

    #EFC2AF

    oklch(84.9% 0.058 44.1)

  4. Step 300

    300

    #EBB29A

    oklch(81% 0.075 43.9)

  5. Step 400

    400

    #DE8761

    oklch(70.7% 0.119 44)

  6. Step 500

    500

    #D26531

    oklch(63% 0.152 43.9)

  7. Step 600

    600

    #BC4B00

    oklch(55.6% 0.161 44.3)

  8. Step 700

    700

    #9F3E00

    oklch(49.1% 0.142 44.2)

  9. Step 800

    800

    #833200

    oklch(42.7% 0.123 44.4)

  10. Step 900

    900

    #6B2C0B

    oklch(37.7% 0.1 44.2)

  11. Step 950

    950

    #3F1B09

    oklch(27.1% 0.063 45.1)

Export this scale for Tailwind in the Tailwind colors tool

#EFC2AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CDC6AE0.050
Deuteranopia (no green cones)#D8CFAF0.045
Tritanopia (no blue cones)#FBBBBD0.035
Achromatopsia (no color)#CBCBCB0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFC2AF

    #EFC2AF

    oklch(84.9% 0.058 44.1)

  • #A5D6EA

    #A5D6EA

    oklch(84.8% 0.058 224.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFC2AF

    #EFC2AF

    oklch(84.9% 0.058 44.1)

  • #F1BFC2

    #F1BFC2

    oklch(85% 0.058 14.3)

  • #E5C8A4

    #E5C8A4

    oklch(84.8% 0.058 72.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFC2AF

    #EFC2AF

    oklch(84.9% 0.058 44.1)

  • #A1DAD8

    #A1DAD8

    oklch(84.9% 0.058 193.4)

  • #B4D0F3

    #B4D0F3

    oklch(84.9% 0.058 254.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFC2AF

    #EFC2AF

    oklch(84.9% 0.058 44.1)

  • #ABDAC3

    #ABDAC3

    oklch(84.9% 0.058 163.7)

  • #C8C9F3

    #C8C9F3

    oklch(84.9% 0.058 284)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFC2AF

    #EFC2AF

    oklch(84.9% 0.058 44.1)

  • #BED6B0

    #BED6B0

    oklch(84.8% 0.058 134)

  • #A5D6EA

    #A5D6EA

    oklch(84.8% 0.058 224.9)

  • #DBC3E8

    #DBC3E8

    oklch(84.9% 0.057 313.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFC2AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFC2AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.