#EFB435

Named color: Macaroni And Cheese. oklch(80.4% 0.15 81.9), rgb(239, 180, 53).

Aa

Black text reads best on this color (11.25:1).

About this color

#EFB435 is a light, vivid orange. In OKLCH its lightness is 80%, its chroma 0.150 and its hue 82°. Its hue sits on the warm side of the wheel. It is the named color Macaroni And Cheese. Black text reads best on it, at 11.25:1.

Hue familyOranges
Lightnesslight (80%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameMacaroni And Cheese
Black text11.25:1
White text1.86:1

Values

HEX#EFB435
RGBrgb(239, 180, 53)
HSLhsl(41, 85%, 57%)
OKLCHoklch(80.4% 0.15 81.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFB435 1.86:1 Fails Lc -39.2 Non-text elements, placeholder text
Black text on #EFB435 11.25:1 AAA Lc 68.8 Content text, not long reading
#EFB435 text on white 1.86:1 Fails Lc 35.1 Non-text elements, placeholder text
#EFB435 text on black 11.25:1 AAA Lc -67.5 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FCF4E7

    oklch(97% 0.019 80.1)

  2. Step 100

    100

    #F9E8CA

    oklch(93.7% 0.044 81.9)

  3. Step 200

    200

    #F5D49A

    oklch(88.4% 0.083 81.3)

  4. Step 300

    300 (this color)

    #EFB435

    oklch(80.4% 0.15 81.9)

  5. Step 400

    400

    #CD9600

    oklch(70.7% 0.146 82.3)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#EFB435 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CCB51D0.058
Deuteranopia (no green cones)#DAC43B0.048
Tritanopia (no blue cones)#FFA29C0.131
Achromatopsia (no color)#BEBEBE0.150

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFB435

    #EFB435

    oklch(80.4% 0.15 81.9)

  • #9CC0FF

    #9CC0FF

    oklch(80.5% 0.098 261.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFB435

    #EFB435

    oklch(80.4% 0.15 81.9)

  • #FFA770

    #FFA770

    oklch(80.4% 0.126 52.1)

  • #C2C846

    #C2C846

    oklch(80.4% 0.15 111.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFB435

    #EFB435

    oklch(80.4% 0.15 81.9)

  • #63CCFF

    #63CCFF

    oklch(80.3% 0.121 232.1)

  • #C0B3FF

    #C0B3FF

    oklch(80.5% 0.107 291.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFB435

    #EFB435

    oklch(80.4% 0.15 81.9)

  • #00D8E4

    #00D8E4

    oklch(80.3% 0.137 201.9)

  • #EC9DF8

    #EC9DF8

    oklch(80.5% 0.15 322.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFB435

    #EFB435

    oklch(80.4% 0.15 81.9)

  • #25DEB4

    #25DEB4

    oklch(80.5% 0.15 171.9)

  • #9CC0FF

    #9CC0FF

    oklch(80.5% 0.098 261.4)

  • #FF9BC8

    #FF9BC8

    oklch(80.5% 0.13 351.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFB435, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFB435 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.