#EEF9DC

Closest named color: Beige (#F5F5DC). oklch(96.6% 0.04 124.1), rgb(238, 249, 220).

Aa

Black text reads best on this color (19.21:1).

About this color

#EEF9DC is a very light, muted yellow. In OKLCH its lightness is 97%, its chroma 0.040 and its hue 124°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.013 away. Black text reads best on it, at 19.21:1.

Hue familyYellows
Lightnessvery light (97%)
Chromamuted (0.040)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.21:1
White text1.09:1

Values

HEX#EEF9DC
RGBrgb(238, 249, 220)
HSLhsl(83, 71%, 92%)
OKLCHoklch(96.6% 0.04 124.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEF9DC 1.09:1 Fails Lc 0.0 Not readable
Black text on #EEF9DC 19.21:1 AAA Lc 99.9 Preferred for body text
#EEF9DC text on white 1.09:1 Fails Lc 0.0 Not readable
#EEF9DC text on black 19.21:1 AAA Lc -101.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EEF9DC

    oklch(96.6% 0.04 124.1)

  2. Step 100

    100

    #E8ECE1

    oklch(93.7% 0.015 123)

  3. Step 200

    200

    #D5DDC8

    oklch(88.6% 0.03 124)

  4. Step 300

    300

    #B9C7A3

    oklch(80.9% 0.051 124.8)

  5. Step 400

    400

    #96AA70

    oklch(70.8% 0.083 124)

  6. Step 500

    500

    #7C944A

    oklch(63.1% 0.104 124.1)

  7. Step 600

    600

    #657E2A

    oklch(55.5% 0.114 124.2)

  8. Step 700

    700

    #546A1D

    oklch(49% 0.105 124.1)

  9. Step 800

    800

    #45571A

    oklch(42.8% 0.088 124.1)

  10. Step 900

    900

    #3A481C

    oklch(37.8% 0.069 124.3)

  11. Step 950

    950

    #222A11

    oklch(27% 0.044 123.9)

Export this scale for Tailwind in the Tailwind colors tool

#EEF9DC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF5DA0.021
Deuteranopia (no green cones)#FBF5DD0.019
Tritanopia (no blue cones)#F0F6F10.032
Achromatopsia (no color)#F5F5F50.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEF9DC

    #EEF9DC

    oklch(96.6% 0.04 124.1)

  • #F7F1FF

    #F7F1FF

    oklch(96.7% 0.02 305.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEF9DC

    #EEF9DC

    oklch(96.6% 0.04 124.1)

  • #FCF4D6

    #FCF4D6

    oklch(96.6% 0.04 94.7)

  • #E0FCE8

    #E0FCE8

    oklch(96.5% 0.039 154.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEF9DC

    #EEF9DC

    oklch(96.6% 0.04 124.1)

  • #F0F3FF

    #F0F3FF

    oklch(96.5% 0.016 274.8)

  • #FFEEFB

    #FFEEFB

    oklch(96.6% 0.025 333.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEF9DC

    #EEF9DC

    oklch(96.6% 0.04 124.1)

  • #EBF6FF

    #EBF6FF

    oklch(96.8% 0.017 242.4)

  • #FFEFF2

    #FFEFF2

    oklch(96.6% 0.018 4.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEF9DC

    #EEF9DC

    oklch(96.6% 0.04 124.1)

  • #E1F9FF

    #E1F9FF

    oklch(96.6% 0.026 214.4)

  • #F7F1FF

    #F7F1FF

    oklch(96.7% 0.02 305.3)

  • #FFF0EC

    #FFF0EC

    oklch(96.6% 0.017 35.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEF9DC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEF9DC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.