#EEF6DE

Closest named color: Beige (#F5F5DC). oklch(96.1% 0.033 122), rgb(238, 246, 222).

Aa

Black text reads best on this color (18.87:1).

About this color

#EEF6DE is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.033 and its hue 122°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.009 away. Black text reads best on it, at 18.87:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.033)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.87:1
White text1.11:1

Values

HEX#EEF6DE
RGBrgb(238, 246, 222)
HSLhsl(80, 57%, 92%)
OKLCHoklch(96.1% 0.033 122)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEF6DE 1.11:1 Fails Lc 0.0 Not readable
Black text on #EEF6DE 18.87:1 AAA Lc 98.7 Preferred for body text
#EEF6DE text on white 1.11:1 Fails Lc 0.0 Not readable
#EEF6DE text on black 18.87:1 AAA Lc -99.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EEF6DE

    oklch(96.1% 0.033 122)

  2. Step 100

    100

    #E8EBE2

    oklch(93.5% 0.012 121.7)

  3. Step 200

    200

    #D6DCCB

    oklch(88.5% 0.024 122.8)

  4. Step 300

    300

    #BCC5A8

    oklch(80.9% 0.041 121.3)

  5. Step 400

    400

    #99A879

    oklch(70.8% 0.067 122.5)

  6. Step 500

    500

    #819256

    oklch(63.2% 0.086 121.8)

  7. Step 600

    600

    #6A7C3A

    oklch(55.6% 0.094 122.1)

  8. Step 700

    700

    #58682C

    oklch(49% 0.087 122.1)

  9. Step 800

    800

    #485526

    oklch(42.6% 0.072 122.3)

  10. Step 900

    900

    #3C4623

    oklch(37.6% 0.056 122.2)

  11. Step 950

    950

    #232915

    oklch(26.9% 0.036 122.4)

Export this scale for Tailwind in the Tailwind colors tool

#EEF6DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F3DD0.015
Deuteranopia (no green cones)#F8F3DF0.015
Tritanopia (no blue cones)#F0F3EF0.027
Achromatopsia (no color)#F3F3F30.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEF6DE

    #EEF6DE

    oklch(96.1% 0.033 122)

  • #F5EFFF

    #F5EFFF

    oklch(96.1% 0.022 302.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEF6DE

    #EEF6DE

    oklch(96.1% 0.033 122)

  • #FAF2DA

    #FAF2DA

    oklch(96.1% 0.033 91.7)

  • #E3F9E7

    #E3F9E7

    oklch(96.1% 0.033 150.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEF6DE

    #EEF6DE

    oklch(96.1% 0.033 122)

  • #EDF2FF

    #EDF2FF

    oklch(96.1% 0.018 269.1)

  • #FFEBFB

    #FFEBFB

    oklch(96.1% 0.03 332.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEF6DE

    #EEF6DE

    oklch(96.1% 0.033 122)

  • #E7F4FF

    #E7F4FF

    oklch(96.1% 0.02 243.4)

  • #FFEDF1

    #FFEDF1

    oklch(96.1% 0.02 2.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEF6DE

    #EEF6DE

    oklch(96.1% 0.033 122)

  • #DAF8FF

    #DAF8FF

    oklch(96% 0.033 213.3)

  • #F5EFFF

    #F5EFFF

    oklch(96.1% 0.022 302.9)

  • #FFEEEA

    #FFEEEA

    oklch(96.1% 0.019 33.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEF6DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEF6DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.