#EEF5DE

Closest named color: Beige (#F5F5DC). oklch(95.9% 0.031 120.8), rgb(238, 245, 222).

Aa

Black text reads best on this color (18.75:1).

About this color

#EEF5DE is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.031 and its hue 121°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.009 away. Black text reads best on it, at 18.75:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.031)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.75:1
White text1.11:1

Values

HEX#EEF5DE
RGBrgb(238, 245, 222)
HSLhsl(78, 53%, 92%)
OKLCHoklch(95.9% 0.031 120.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEF5DE 1.11:1 Fails Lc 0.0 Not readable
Black text on #EEF5DE 18.75:1 AAA Lc 98.3 Preferred for body text
#EEF5DE text on white 1.11:1 Fails Lc 0.0 Not readable
#EEF5DE text on black 18.75:1 AAA Lc -99.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EEF5DE

    oklch(95.9% 0.031 120.8)

  2. Step 100

    100

    #E8EBE3

    oklch(93.6% 0.011 123.5)

  3. Step 200

    200

    #D7DCCC

    oklch(88.6% 0.022 121)

  4. Step 300

    300

    #BCC5A8

    oklch(80.9% 0.041 121.3)

  5. Step 400

    400

    #9AA77A

    oklch(70.6% 0.064 121.1)

  6. Step 500

    500

    #829158

    oklch(63% 0.081 120.8)

  7. Step 600

    600

    #6C7B3D

    oklch(55.6% 0.088 120.6)

  8. Step 700

    700

    #5A682F

    oklch(49.2% 0.083 121)

  9. Step 800

    800

    #4A5527

    oklch(42.8% 0.07 120.5)

  10. Step 900

    900

    #3D4625

    oklch(37.7% 0.053 121.5)

  11. Step 950

    950

    #242916

    oklch(27% 0.034 120.7)

Export this scale for Tailwind in the Tailwind colors tool

#EEF5DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F2DD0.014
Deuteranopia (no green cones)#F7F2DF0.014
Tritanopia (no blue cones)#F0F2EE0.026
Achromatopsia (no color)#F2F2F20.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEF5DE

    #EEF5DE

    oklch(95.9% 0.031 120.8)

  • #F4EEFF

    #F4EEFF

    oklch(95.9% 0.023 302)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEF5DE

    #EEF5DE

    oklch(95.9% 0.031 120.8)

  • #F9F1DA

    #F9F1DA

    oklch(95.8% 0.031 91)

  • #E3F8E7

    #E3F8E7

    oklch(95.9% 0.032 151.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEF5DE

    #EEF5DE

    oklch(95.9% 0.031 120.8)

  • #ECF1FF

    #ECF1FF

    oklch(95.8% 0.02 270.2)

  • #FEEAFB

    #FEEAFB

    oklch(95.8% 0.031 330.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEF5DE

    #EEF5DE

    oklch(95.9% 0.031 120.8)

  • #E5F4FF

    #E5F4FF

    oklch(95.9% 0.022 239.4)

  • #FFECF0

    #FFECF0

    oklch(95.9% 0.021 3.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEF5DE

    #EEF5DE

    oklch(95.9% 0.031 120.8)

  • #DBF8FD

    #DBF8FD

    oklch(96% 0.031 209.1)

  • #F4EEFF

    #F4EEFF

    oklch(95.9% 0.023 302)

  • #FFEDE9

    #FFEDE9

    oklch(95.9% 0.02 32.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEF5DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEF5DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.