#EEF0C0

Closest named color: Light Tan (#FBEEAC). oklch(94.2% 0.062 109.5), rgb(238, 240, 192).

Aa

Black text reads best on this color (17.86:1).

About this color

#EEF0C0 is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.062 and its hue 110°. Its hue sits on the warm side of the wheel. The nearest named color is Light Tan (#FBEEAC), ΔE 0.027 away. Black text reads best on it, at 17.86:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.062)
Temperaturewarm
Nearest nameLight Tan (#FBEEAC)
Black text17.86:1
White text1.17:1

Values

HEX#EEF0C0
RGBrgb(238, 240, 192)
HSLhsl(62, 62%, 85%)
OKLCHoklch(94.2% 0.062 109.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEF0C0 1.17:1 Fails Lc -9.9 Not readable
Black text on #EEF0C0 17.86:1 AAA Lc 95.1 Preferred for body text
#EEF0C0 text on white 1.17:1 Fails Lc 8.4 Not readable
#EEF0C0 text on black 17.86:1 AAA Lc -95.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6EE

    oklch(97.1% 0.011 106.6)

  2. Step 100

    100 (this color)

    #EEF0C0

    oklch(94.2% 0.062 109.5)

  3. Step 200

    200

    #DBDCBB

    oklch(88.5% 0.044 108.7)

  4. Step 300

    300

    #C4C689

    oklch(81% 0.08 109.7)

  5. Step 400

    400

    #A6A73C

    oklch(70.7% 0.128 109.8)

  6. Step 500

    500

    #908F00

    oklch(63% 0.137 109.3)

  7. Step 600

    600

    #797800

    oklch(55.5% 0.121 109.2)

  8. Step 700

    700

    #656500

    oklch(49.1% 0.107 109.8)

  9. Step 800

    800

    #535300

    oklch(42.8% 0.093 109.8)

  10. Step 900

    900

    #454500

    oklch(37.8% 0.082 109.8)

  11. Step 950

    950

    #292800

    oklch(26.9% 0.058 108.3)

Export this scale for Tailwind in the Tailwind colors tool

#EEF0C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8ECBD0.015
Deuteranopia (no green cones)#F9EDC20.017
Tritanopia (no blue cones)#F5EAE30.055
Achromatopsia (no color)#EDEDED0.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEF0C0

    #EEF0C0

    oklch(94.2% 0.062 109.5)

  • #EBE9FF

    #EBE9FF

    oklch(94.2% 0.03 290)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEF0C0

    #EEF0C0

    oklch(94.2% 0.062 109.5)

  • #FFE9C5

    #FFE9C5

    oklch(94.3% 0.053 80.1)

  • #D7F7CF

    #D7F7CF

    oklch(94.3% 0.063 139.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEF0C0

    #EEF0C0

    oklch(94.2% 0.062 109.5)

  • #E1EDFF

    #E1EDFF

    oklch(94.3% 0.028 258.4)

  • #F9E3FF

    #F9E3FF

    oklch(94.2% 0.044 319)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEF0C0

    #EEF0C0

    oklch(94.2% 0.062 109.5)

  • #D5F1FF

    #D5F1FF

    oklch(94.2% 0.035 229.3)

  • #FFE3EF

    #FFE3EF

    oklch(94.2% 0.034 350)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEF0C0

    #EEF0C0

    oklch(94.2% 0.062 109.5)

  • #BBF9FC

    #BBF9FC

    oklch(94.1% 0.062 199.9)

  • #EBE9FF

    #EBE9FF

    oklch(94.2% 0.03 290)

  • #FFE4E4

    #FFE4E4

    oklch(94.1% 0.03 17.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEF0C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEF0C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.