#EEDEC6

Closest named color: Wheat (#F5DEB3). oklch(90.7% 0.036 78.1), rgb(238, 222, 198).

Aa

Black text reads best on this color (15.89:1).

About this color

#EEDEC6 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.036 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.025 away. Black text reads best on it, at 15.89:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.036)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.89:1
White text1.32:1

Values

HEX#EEDEC6
RGBrgb(238, 222, 198)
HSLhsl(36, 54%, 85%)
OKLCHoklch(90.7% 0.036 78.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEDEC6 1.32:1 Fails Lc -18.2 Dividers and decoration only
Black text on #EEDEC6 15.89:1 AAA Lc 87.8 Fine for body text
#EEDEC6 text on white 1.32:1 Fails Lc 15.8 Dividers and decoration only
#EEDEC6 text on black 15.89:1 AAA Lc -87.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #EEDEC6

    oklch(90.7% 0.036 78.1)

  4. Step 300

    300

    #D2BE9F

    oklch(81% 0.048 78.8)

  5. Step 400

    400

    #BA9B6B

    oklch(70.6% 0.074 78)

  6. Step 500

    500

    #A98241

    oklch(63.1% 0.096 78.3)

  7. Step 600

    600

    #946B1D

    oklch(55.6% 0.104 78.8)

  8. Step 700

    700

    #7E590E

    oklch(49.1% 0.097 78.8)

  9. Step 800

    800

    #674911

    oklch(42.8% 0.08 78.3)

  10. Step 900

    900

    #543D16

    oklch(37.7% 0.063 77.8)

  11. Step 950

    950

    #31240E

    oklch(27% 0.04 78.9)

Export this scale for Tailwind in the Tailwind colors tool

#EEDEC6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DEC50.013
Deuteranopia (no green cones)#E9E2C70.011
Tritanopia (no blue cones)#F5D9D70.032
Achromatopsia (no color)#E0E0E00.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEDEC6

    #EEDEC6

    oklch(90.7% 0.036 78.1)

  • #D2E2F9

    #D2E2F9

    oklch(90.8% 0.036 257.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEDEC6

    #EEDEC6

    oklch(90.7% 0.036 78.1)

  • #F6DACC

    #F6DACC

    oklch(90.8% 0.037 48.3)

  • #E2E3C7

    #E2E3C7

    oklch(90.8% 0.037 108.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEDEC6

    #EEDEC6

    oklch(90.7% 0.036 78.1)

  • #C8E6F4

    #C8E6F4

    oklch(90.7% 0.037 227.6)

  • #DFDDF8

    #DFDDF8

    oklch(90.7% 0.037 289)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEDEC6

    #EEDEC6

    oklch(90.7% 0.036 78.1)

  • #C5E8E9

    #C5E8E9

    oklch(90.6% 0.037 198.7)

  • #EBD9F0

    #EBD9F0

    oklch(90.7% 0.036 318.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEDEC6

    #EEDEC6

    oklch(90.7% 0.036 78.1)

  • #CAE9DC

    #CAE9DC

    oklch(90.8% 0.037 168.3)

  • #D2E2F9

    #D2E2F9

    oklch(90.8% 0.036 257.4)

  • #F4D7E5

    #F4D7E5

    oklch(90.7% 0.037 347.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEDEC6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEDEC6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.