#EEDEC2

Closest named color: Wheat (#F5DEB3). oklch(90.6% 0.041 81.7), rgb(238, 222, 194).

Aa

Black text reads best on this color (15.86:1).

About this color

#EEDEC2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.041 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.021 away. Black text reads best on it, at 15.86:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.86:1
White text1.32:1

Values

HEX#EEDEC2
RGBrgb(238, 222, 194)
HSLhsl(38, 56%, 85%)
OKLCHoklch(90.6% 0.041 81.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEDEC2 1.32:1 Fails Lc -18.4 Dividers and decoration only
Black text on #EEDEC2 15.86:1 AAA Lc 87.7 Fine for body text
#EEDEC2 text on white 1.32:1 Fails Lc 16.0 Dividers and decoration only
#EEDEC2 text on black 15.86:1 AAA Lc -87.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DF

    oklch(93.6% 0.015 80.7)

  3. Step 200

    200 (this color)

    #EEDEC2

    oklch(90.6% 0.041 81.7)

  4. Step 300

    300

    #D2BE9A

    oklch(80.9% 0.053 82.2)

  5. Step 400

    400

    #BB9C62

    oklch(70.8% 0.084 82.3)

  6. Step 500

    500

    #AA8232

    oklch(63% 0.108 81.6)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #543D0C

    oklch(37.6% 0.07 81.6)

  11. Step 950

    950

    #31240A

    oklch(27% 0.044 82.1)

Export this scale for Tailwind in the Tailwind colors tool

#EEDEC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DDC00.012
Deuteranopia (no green cones)#EAE1C30.009
Tritanopia (no blue cones)#F6D9D60.036
Achromatopsia (no color)#E0E0E00.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEDEC2

    #EEDEC2

    oklch(90.6% 0.041 81.7)

  • #D1E1FC

    #D1E1FC

    oklch(90.6% 0.041 261)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEDEC2

    #EEDEC2

    oklch(90.6% 0.041 81.7)

  • #F7D9C8

    #F7D9C8

    oklch(90.6% 0.041 51.4)

  • #E0E3C4

    #E0E3C4

    oklch(90.5% 0.041 111.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEDEC2

    #EEDEC2

    oklch(90.6% 0.041 81.7)

  • #C6E6F7

    #C6E6F7

    oklch(90.7% 0.041 231)

  • #E0DCFA

    #E0DCFA

    oklch(90.7% 0.041 291.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEDEC2

    #EEDEC2

    oklch(90.6% 0.041 81.7)

  • #C1E9EC

    #C1E9EC

    oklch(90.7% 0.042 202.1)

  • #EDD8F1

    #EDD8F1

    oklch(90.7% 0.04 320.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEDEC2

    #EEDEC2

    oklch(90.6% 0.041 81.7)

  • #C6E9DD

    #C6E9DD

    oklch(90.5% 0.04 172.7)

  • #D1E1FC

    #D1E1FC

    oklch(90.6% 0.041 261)

  • #F7D5E3

    #F7D5E3

    oklch(90.5% 0.042 351.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEDEC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEDEC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.