#EEDDBD

Closest named color: Wheat (#F5DEB3). oklch(90.3% 0.046 83.3), rgb(238, 221, 189).

Aa

Black text reads best on this color (15.71:1).

About this color

#EEDDBD is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.046 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.016 away. Black text reads best on it, at 15.71:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.71:1
White text1.33:1

Values

HEX#EEDDBD
RGBrgb(238, 221, 189)
HSLhsl(39, 59%, 84%)
OKLCHoklch(90.3% 0.046 83.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEDDBD 1.33:1 Fails Lc -19.0 Dividers and decoration only
Black text on #EEDDBD 15.71:1 AAA Lc 87.1 Fine for body text
#EEDDBD text on white 1.33:1 Fails Lc 16.6 Dividers and decoration only
#EEDDBD text on black 15.71:1 AAA Lc -87.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200 (this color)

    #EEDDBD

    oklch(90.3% 0.046 83.3)

  4. Step 300

    300

    #D3BE95

    oklch(80.9% 0.06 83.9)

  5. Step 400

    400

    #BD9B58

    oklch(70.6% 0.095 83.1)

  6. Step 500

    500

    #AD821C

    oklch(63.2% 0.122 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #322405

    oklch(27% 0.05 83.6)

Export this scale for Tailwind in the Tailwind colors tool

#EEDDBD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DCBB0.013
Deuteranopia (no green cones)#EAE1BE0.011
Tritanopia (no blue cones)#F7D7D40.042
Achromatopsia (no color)#DFDFDF0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEDDBD

    #EEDDBD

    oklch(90.3% 0.046 83.3)

  • #CFE0FF

    #CFE0FF

    oklch(90.4% 0.046 262.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEDDBD

    #EEDDBD

    oklch(90.3% 0.046 83.3)

  • #F9D7C3

    #F9D7C3

    oklch(90.2% 0.047 52.3)

  • #DEE3C0

    #DEE3C0

    oklch(90.3% 0.047 113.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEDDBD

    #EEDDBD

    oklch(90.3% 0.046 83.3)

  • #C2E5F9

    #C2E5F9

    oklch(90.3% 0.046 233)

  • #E0DAFC

    #E0DAFC

    oklch(90.4% 0.047 293.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEDDBD

    #EEDDBD

    oklch(90.3% 0.046 83.3)

  • #BCE9ED

    #BCE9ED

    oklch(90.4% 0.047 203.1)

  • #EFD5F1

    #EFD5F1

    oklch(90.3% 0.047 323.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEDDBD

    #EEDDBD

    oklch(90.3% 0.046 83.3)

  • #C1EADC

    #C1EADC

    oklch(90.4% 0.047 172.5)

  • #CFE0FF

    #CFE0FF

    oklch(90.4% 0.046 262.5)

  • #F9D3E1

    #F9D3E1

    oklch(90.3% 0.046 353.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEDDBD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEDDBD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.