#EEDABB

Closest named color: Wheat (#F5DEB3). oklch(89.7% 0.047 78.8), rgb(238, 218, 187).

Aa

Black text reads best on this color (15.38:1).

About this color

#EEDABB is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.047 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.020 away. Black text reads best on it, at 15.38:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.38:1
White text1.36:1

Values

HEX#EEDABB
RGBrgb(238, 218, 187)
HSLhsl(36, 60%, 83%)
OKLCHoklch(89.7% 0.047 78.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEDABB 1.36:1 Fails Lc -20.4 Dividers and decoration only
Black text on #EEDABB 15.38:1 AAA Lc 85.8 Fine for body text
#EEDABB text on white 1.36:1 Fails Lc 17.9 Dividers and decoration only
#EEDABB text on black 15.38:1 AAA Lc -85.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DD

    oklch(93.6% 0.018 81.3)

  3. Step 200

    200 (this color)

    #EEDABB

    oklch(89.7% 0.047 78.8)

  4. Step 300

    300

    #D6BD95

    oklch(81% 0.061 79.4)

  5. Step 400

    400

    #C19958

    oklch(70.6% 0.096 78.4)

  6. Step 500

    500

    #B17F1C

    oklch(63.1% 0.123 78.7)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5800

    oklch(49% 0.102 78.8)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583C00

    oklch(37.8% 0.079 79.1)

  11. Step 950

    950

    #342305

    oklch(27.1% 0.05 77.9)

Export this scale for Tailwind in the Tailwind colors tool

#EEDABB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DAB90.016
Deuteranopia (no green cones)#E8DFBC0.014
Tritanopia (no blue cones)#F7D4D10.040
Achromatopsia (no color)#DCDCDC0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEDABB

    #EEDABB

    oklch(89.7% 0.047 78.8)

  • #CBDEFD

    #CBDEFD

    oklch(89.6% 0.047 260.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEDABB

    #EEDABB

    oklch(89.7% 0.047 78.8)

  • #F8D5C2

    #F8D5C2

    oklch(89.7% 0.047 50.2)

  • #DFE0BD

    #DFE0BD

    oklch(89.7% 0.046 108.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEDABB

    #EEDABB

    oklch(89.7% 0.047 78.8)

  • #BEE4F6

    #BEE4F6

    oklch(89.7% 0.047 228.2)

  • #DBD9FB

    #DBD9FB

    oklch(89.7% 0.046 288.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEDABB

    #EEDABB

    oklch(89.7% 0.047 78.8)

  • #BAE7E8

    #BAE7E8

    oklch(89.7% 0.046 198)

  • #EBD4F1

    #EBD4F1

    oklch(89.7% 0.046 319.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEDABB

    #EEDABB

    oklch(89.7% 0.047 78.8)

  • #C0E7D7

    #C0E7D7

    oklch(89.6% 0.046 168.5)

  • #CBDEFD

    #CBDEFD

    oklch(89.6% 0.047 260.2)

  • #F6D1E2

    #F6D1E2

    oklch(89.7% 0.047 348.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEDABB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEDABB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.