#EEDABA

Closest named color: Wheat (#F5DEB3). oklch(89.7% 0.048 79.6), rgb(238, 218, 186).

Aa

Black text reads best on this color (15.37:1).

About this color

#EEDABA is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.048 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.019 away. Black text reads best on it, at 15.37:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.37:1
White text1.36:1

Values

HEX#EEDABA
RGBrgb(238, 218, 186)
HSLhsl(37, 60%, 83%)
OKLCHoklch(89.7% 0.048 79.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEDABA 1.36:1 Fails Lc -20.5 Dividers and decoration only
Black text on #EEDABA 15.37:1 AAA Lc 85.8 Fine for body text
#EEDABA text on white 1.36:1 Fails Lc 17.9 Dividers and decoration only
#EEDABA text on black 15.37:1 AAA Lc -85.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #F0E9DD

    oklch(93.6% 0.018 81.3)

  3. Step 200

    200 (this color)

    #EEDABA

    oklch(89.7% 0.048 79.6)

  4. Step 300

    300

    #D6BD94

    oklch(81% 0.062 79.9)

  5. Step 400

    400

    #C19A56

    oklch(70.8% 0.098 80)

  6. Step 500

    500

    #B17F15

    oklch(63% 0.125 79.5)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342303

    oklch(27% 0.052 79.3)

Export this scale for Tailwind in the Tailwind colors tool

#EEDABA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DAB80.016
Deuteranopia (no green cones)#E8DFBB0.014
Tritanopia (no blue cones)#F7D4D10.042
Achromatopsia (no color)#DCDCDC0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEDABA

    #EEDABA

    oklch(89.7% 0.048 79.6)

  • #CBDEFD

    #CBDEFD

    oklch(89.6% 0.047 260.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEDABA

    #EEDABA

    oklch(89.7% 0.048 79.6)

  • #F8D4C1

    #F8D4C1

    oklch(89.5% 0.048 49.5)

  • #DEE0BC

    #DEE0BC

    oklch(89.6% 0.048 109.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEDABA

    #EEDABA

    oklch(89.7% 0.048 79.6)

  • #BDE4F7

    #BDE4F7

    oklch(89.7% 0.048 228.9)

  • #DBD8FB

    #DBD8FB

    oklch(89.6% 0.048 289.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEDABA

    #EEDABA

    oklch(89.7% 0.048 79.6)

  • #B9E7E9

    #B9E7E9

    oklch(89.6% 0.047 199.6)

  • #EBD3F1

    #EBD3F1

    oklch(89.6% 0.048 319.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEDABA

    #EEDABA

    oklch(89.7% 0.048 79.6)

  • #BFE8D8

    #BFE8D8

    oklch(89.7% 0.048 169.6)

  • #CBDEFD

    #CBDEFD

    oklch(89.6% 0.047 260.2)

  • #F7D1E1

    #F7D1E1

    oklch(89.7% 0.047 350.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEDABA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEDABA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.