#EEDAA8

Closest named color: Vanilla (#E9D8A6). oklch(89.3% 0.069 88.8), rgb(238, 218, 168).

Aa

Black text reads best on this color (15.22:1).

About this color

#EEDAA8 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.069 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.009 away. Black text reads best on it, at 15.22:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.069)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.22:1
White text1.37:1

Values

HEX#EEDAA8
RGBrgb(238, 218, 168)
HSLhsl(43, 67%, 80%)
OKLCHoklch(89.3% 0.069 88.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEDAA8 1.37:1 Fails Lc -21.1 Dividers and decoration only
Black text on #EEDAA8 15.22:1 AAA Lc 85.2 Fine for body text
#EEDAA8 text on white 1.37:1 Fails Lc 18.5 Dividers and decoration only
#EEDAA8 text on black 15.22:1 AAA Lc -85.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D7

    oklch(93.5% 0.025 86.9)

  3. Step 200

    200 (this color)

    #EEDAA8

    oklch(89.3% 0.069 88.8)

  4. Step 300

    300

    #D8BE7D

    oklch(80.9% 0.089 88.5)

  5. Step 400

    400

    #C49B12

    oklch(70.8% 0.141 89.1)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#EEDAA8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6D8A50.013
Deuteranopia (no green cones)#EBDEAA0.010
Tritanopia (no blue cones)#F9D2CD0.062
Achromatopsia (no color)#DBDBDB0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEDAA8

    #EEDAA8

    oklch(89.3% 0.069 88.8)

  • #CDDBFF

    #CDDBFF

    oklch(89.2% 0.052 268.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEDAA8

    #EEDAA8

    oklch(89.3% 0.069 88.8)

  • #FFD1AF

    #FFD1AF

    oklch(89.2% 0.069 58.2)

  • #D6E3B0

    #D6E3B0

    oklch(89.3% 0.069 119.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEDAA8

    #EEDAA8

    oklch(89.3% 0.069 88.8)

  • #B8E2FF

    #B8E2FF

    oklch(89.3% 0.059 238.5)

  • #E0D4FF

    #E0D4FF

    oklch(89.3% 0.06 298)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEDAA8

    #EEDAA8

    oklch(89.3% 0.069 88.8)

  • #A6E9F4

    #A6E9F4

    oklch(89.3% 0.069 208.7)

  • #F6CCF2

    #F6CCF2

    oklch(89.3% 0.068 329.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEDAA8

    #EEDAA8

    oklch(89.3% 0.069 88.8)

  • #AAEBDC

    #AAEBDC

    oklch(89.2% 0.069 178.7)

  • #CDDBFF

    #CDDBFF

    oklch(89.2% 0.052 268.5)

  • #FFCBDB

    #FFCBDB

    oklch(89.2% 0.062 358.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEDAA8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEDAA8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.