#EED7C2

Closest named color: Peach Puff (#FFDAB9). oklch(89.3% 0.038 64.7), rgb(238, 215, 194).

Aa

Black text reads best on this color (15.13:1).

About this color

#EED7C2 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.038 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.029 away. Black text reads best on it, at 15.13:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.13:1
White text1.38:1

Values

HEX#EED7C2
RGBrgb(238, 215, 194)
HSLhsl(29, 56%, 85%)
OKLCHoklch(89.3% 0.038 64.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED7C2 1.38:1 Fails Lc -21.5 Dividers and decoration only
Black text on #EED7C2 15.13:1 AAA Lc 84.8 Fine for body text
#EED7C2 text on white 1.38:1 Fails Lc 18.8 Dividers and decoration only
#EED7C2 text on black 15.13:1 AAA Lc -84.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E0

    oklch(93.6% 0.015 64.3)

  3. Step 200

    200 (this color)

    #EED7C2

    oklch(89.3% 0.038 64.7)

  4. Step 300

    300

    #D7BBA0

    oklch(80.9% 0.049 66)

  5. Step 400

    400

    #C3976C

    oklch(70.8% 0.078 65.3)

  6. Step 500

    500

    #B37C44

    oklch(63.1% 0.1 64.7)

  7. Step 600

    600

    #9E6422

    oklch(55.5% 0.109 65)

  8. Step 700

    700

    #875314

    oklch(49.1% 0.101 65.3)

  9. Step 800

    800

    #6E4414

    oklch(42.7% 0.084 64.9)

  10. Step 900

    900

    #593A18

    oklch(37.7% 0.065 65.9)

  11. Step 950

    950

    #34220F

    oklch(27% 0.041 66)

Export this scale for Tailwind in the Tailwind colors tool

#EED7C2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD8C10.021
Deuteranopia (no green cones)#E4DDC20.020
Tritanopia (no blue cones)#F6D2D10.030
Achromatopsia (no color)#DBDBDB0.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED7C2

    #EED7C2

    oklch(89.3% 0.038 64.7)

  • #C7DFF4

    #C7DFF4

    oklch(89.2% 0.039 244.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED7C2

    #EED7C2

    oklch(89.3% 0.038 64.7)

  • #F4D3CB

    #F4D3CB

    oklch(89.2% 0.039 33.9)

  • #E3DCC0

    #E3DCC0

    oklch(89.3% 0.038 95.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED7C2

    #EED7C2

    oklch(89.3% 0.038 64.7)

  • #C0E3EB

    #C0E3EB

    oklch(89.3% 0.038 213.1)

  • #D4DAF6

    #D4DAF6

    oklch(89.2% 0.039 276)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED7C2

    #EED7C2

    oklch(89.3% 0.038 64.7)

  • #C1E4DF

    #C1E4DF

    oklch(89.2% 0.037 186)

  • #E1D6F0

    #E1D6F0

    oklch(89.3% 0.037 304.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED7C2

    #EED7C2

    oklch(89.3% 0.038 64.7)

  • #C9E3D1

    #C9E3D1

    oklch(89.2% 0.037 155.4)

  • #C7DFF4

    #C7DFF4

    oklch(89.2% 0.039 244.6)

  • #ECD3E6

    #ECD3E6

    oklch(89.3% 0.037 334.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED7C2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED7C2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.