#EED6BD

Closest named color: Peach Puff (#FFDAB9). oklch(88.9% 0.043 68.4), rgb(238, 214, 189).

Aa

Black text reads best on this color (14.98:1).

About this color

#EED6BD is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.043 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.028 away. Black text reads best on it, at 14.98:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.98:1
White text1.40:1

Values

HEX#EED6BD
RGBrgb(238, 214, 189)
HSLhsl(31, 59%, 84%)
OKLCHoklch(88.9% 0.043 68.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED6BD 1.40:1 Fails Lc -22.2 Dividers and decoration only
Black text on #EED6BD 14.98:1 AAA Lc 84.3 Fine for body text
#EED6BD text on white 1.40:1 Fails Lc 19.4 Dividers and decoration only
#EED6BD text on black 14.98:1 AAA Lc -84.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200 (this color)

    #EED6BD

    oklch(88.9% 0.043 68.4)

  4. Step 300

    300

    #D9BB9B

    oklch(81% 0.055 68.7)

  5. Step 400

    400

    #C59663

    oklch(70.6% 0.088 67.9)

  6. Step 500

    500

    #B67B34

    oklch(63.1% 0.113 67.9)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704400

    oklch(42.8% 0.094 68.6)

  10. Step 900

    900

    #5B390E

    oklch(37.7% 0.074 67.6)

  11. Step 950

    950

    #35220A

    oklch(27% 0.047 69.7)

Export this scale for Tailwind in the Tailwind colors tool

#EED6BD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED7BB0.023
Deuteranopia (no green cones)#E4DCBD0.020
Tritanopia (no blue cones)#F7D0CF0.036
Achromatopsia (no color)#DADADA0.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED6BD

    #EED6BD

    oklch(88.9% 0.043 68.4)

  • #C5DEF6

    #C5DEF6

    oklch(89% 0.043 247.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED6BD

    #EED6BD

    oklch(88.9% 0.043 68.4)

  • #F5D2C6

    #F5D2C6

    oklch(89% 0.043 39.8)

  • #E1DBBC

    #E1DBBC

    oklch(88.8% 0.042 98.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED6BD

    #EED6BD

    oklch(88.9% 0.043 68.4)

  • #BCE2EE

    #BCE2EE

    oklch(88.9% 0.043 218.9)

  • #D4D8F7

    #D4D8F7

    oklch(88.9% 0.043 279.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED6BD

    #EED6BD

    oklch(88.9% 0.043 68.4)

  • #BBE4E0

    #BBE4E0

    oklch(88.9% 0.043 189.1)

  • #E2D3F1

    #E2D3F1

    oklch(88.8% 0.044 307.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED6BD

    #EED6BD

    oklch(88.9% 0.043 68.4)

  • #C4E4D0

    #C4E4D0

    oklch(89% 0.043 158)

  • #C5DEF6

    #C5DEF6

    oklch(89% 0.043 247.2)

  • #EFD0E4

    #EFD0E4

    oklch(88.9% 0.043 339.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED6BD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED6BD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.