#EED6AC

Closest named color: Vanilla (#E9D8A6). oklch(88.6% 0.061 81.5), rgb(238, 214, 172).

Aa

Black text reads best on this color (14.84:1).

About this color

#EED6AC is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.061 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.013 away. Black text reads best on it, at 14.84:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.84:1
White text1.41:1

Values

HEX#EED6AC
RGBrgb(238, 214, 172)
HSLhsl(38, 66%, 80%)
OKLCHoklch(88.6% 0.061 81.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED6AC 1.41:1 Fails Lc -22.8 Dividers and decoration only
Black text on #EED6AC 14.84:1 AAA Lc 83.7 Fine for body text
#EED6AC text on white 1.41:1 Fails Lc 20.0 Dividers and decoration only
#EED6AC text on black 14.84:1 AAA Lc -83.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E9D9

    oklch(93.7% 0.023 82.1)

  3. Step 200

    200 (this color)

    #EED6AC

    oklch(88.6% 0.061 81.5)

  4. Step 300

    300

    #DABC86

    oklch(80.8% 0.078 81.8)

  5. Step 400

    400

    #C89835

    oklch(70.8% 0.126 81.8)

  6. Step 500

    500

    #B18000

    oklch(63.2% 0.13 81.5)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563C00

    oklch(37.6% 0.078 81.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#EED6AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1D5A90.020
Deuteranopia (no green cones)#E7DBAD0.015
Tritanopia (no blue cones)#F9CECB0.055
Achromatopsia (no color)#D9D9D90.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED6AC

    #EED6AC

    oklch(88.6% 0.061 81.5)

  • #C5DAFF

    #C5DAFF

    oklch(88.5% 0.056 261.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED6AC

    #EED6AC

    oklch(88.6% 0.061 81.5)

  • #FBCFB5

    #FBCFB5

    oklch(88.6% 0.061 52.2)

  • #DADEB0

    #DADEB0

    oklch(88.6% 0.061 111.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED6AC

    #EED6AC

    oklch(88.6% 0.061 81.5)

  • #B1E1FB

    #B1E1FB

    oklch(88.5% 0.061 232)

  • #D9D3FF

    #D9D3FF

    oklch(88.6% 0.06 291.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED6AC

    #EED6AC

    oklch(88.6% 0.061 81.5)

  • #AAE6EA

    #AAE6EA

    oklch(88.6% 0.061 201.3)

  • #EDCDF2

    #EDCDF2

    oklch(88.6% 0.061 321.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED6AC

    #EED6AC

    oklch(88.6% 0.061 81.5)

  • #B1E7D4

    #B1E7D4

    oklch(88.5% 0.061 171.3)

  • #C5DAFF

    #C5DAFF

    oklch(88.5% 0.056 261.8)

  • #FAC9DE

    #FAC9DE

    oklch(88.5% 0.061 350.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED6AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED6AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.