#EED4B4

Closest named color: Vanilla (#E9D8A6). oklch(88.3% 0.051 72.8), rgb(238, 212, 180).

Aa

Black text reads best on this color (14.71:1).

About this color

#EED4B4 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.051 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.025 away. Black text reads best on it, at 14.71:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.71:1
White text1.42:1

Values

HEX#EED4B4
RGBrgb(238, 212, 180)
HSLhsl(33, 63%, 82%)
OKLCHoklch(88.3% 0.051 72.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED4B4 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #EED4B4 14.71:1 AAA Lc 83.2 Fine for body text
#EED4B4 text on white 1.42:1 Fails Lc 20.5 Dividers and decoration only
#EED4B4 text on black 14.71:1 AAA Lc -82.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DC

    oklch(93.6% 0.019 72.6)

  3. Step 200

    200 (this color)

    #EED4B4

    oklch(88.3% 0.051 72.8)

  4. Step 300

    300

    #DBBB92

    oklch(81% 0.066 73.6)

  5. Step 400

    400

    #C99651

    oklch(70.8% 0.106 72.9)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4600

    oklch(42.8% 0.091 73.1)

  10. Step 900

    900

    #5B3900

    oklch(37.6% 0.08 72.2)

  11. Step 950

    950

    #372101

    oklch(27% 0.056 72.1)

Export this scale for Tailwind in the Tailwind colors tool

#EED4B4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED4B20.023
Deuteranopia (no green cones)#E4DAB50.020
Tritanopia (no blue cones)#F8CDCB0.044
Achromatopsia (no color)#D8D8D80.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED4B4

    #EED4B4

    oklch(88.3% 0.051 72.8)

  • #C1DBFA

    #C1DBFA

    oklch(88.2% 0.051 252.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED4B4

    #EED4B4

    oklch(88.3% 0.051 72.8)

  • #F7CEBE

    #F7CEBE

    oklch(88.2% 0.051 42.4)

  • #DEDBB4

    #DEDBB4

    oklch(88.4% 0.052 103.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED4B4

    #EED4B4

    oklch(88.3% 0.051 72.8)

  • #B5E1F2

    #B5E1F2

    oklch(88.4% 0.051 223.4)

  • #D3D5FA

    #D3D5FA

    oklch(88.3% 0.051 282.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED4B4

    #EED4B4

    oklch(88.3% 0.051 72.8)

  • #B2E4E2

    #B2E4E2

    oklch(88.4% 0.051 193.2)

  • #E5CFF1

    #E5CFF1

    oklch(88.3% 0.052 313.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED4B4

    #EED4B4

    oklch(88.3% 0.051 72.8)

  • #BBE4CF

    #BBE4CF

    oklch(88.4% 0.052 162.9)

  • #C1DBFA

    #C1DBFA

    oklch(88.2% 0.051 252.9)

  • #F2CCE2

    #F2CCE2

    oklch(88.4% 0.051 342.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED4B4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED4B4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.