#EED4AA

Closest named color: Vanilla (#E9D8A6). oklch(88.1% 0.062 79.6), rgb(238, 212, 170).

Aa

Black text reads best on this color (14.63:1).

About this color

#EED4AA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.062 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.015 away. Black text reads best on it, at 14.63:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.062)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.63:1
White text1.43:1

Values

HEX#EED4AA
RGBrgb(238, 212, 170)
HSLhsl(37, 67%, 80%)
OKLCHoklch(88.1% 0.062 79.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED4AA 1.43:1 Fails Lc -23.7 Dividers and decoration only
Black text on #EED4AA 14.63:1 AAA Lc 82.9 Fine for body text
#EED4AA text on white 1.43:1 Fails Lc 20.8 Dividers and decoration only
#EED4AA text on black 14.63:1 AAA Lc -82.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E9D9

    oklch(93.7% 0.023 82.1)

  3. Step 200

    200 (this color)

    #EED4AA

    oklch(88.1% 0.062 79.6)

  4. Step 300

    300

    #DCBB85

    oklch(80.8% 0.08 79.5)

  5. Step 400

    400

    #CA9633

    oklch(70.6% 0.128 79.6)

  6. Step 500

    500

    #B37F00

    oklch(63.2% 0.131 79.8)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#EED4AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD4A70.022
Deuteranopia (no green cones)#E6DAAB0.018
Tritanopia (no blue cones)#F9CCC90.055
Achromatopsia (no color)#D7D7D70.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED4AA

    #EED4AA

    oklch(88.1% 0.062 79.6)

  • #C2D9FF

    #C2D9FF

    oklch(88.1% 0.058 260.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED4AA

    #EED4AA

    oklch(88.1% 0.062 79.6)

  • #FBCDB4

    #FBCDB4

    oklch(88.2% 0.062 50.1)

  • #DADCAD

    #DADCAD

    oklch(88.1% 0.062 109.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED4AA

    #EED4AA

    oklch(88.1% 0.062 79.6)

  • #AEE0F9

    #AEE0F9

    oklch(88% 0.062 229.9)

  • #D6D2FF

    #D6D2FF

    oklch(88.1% 0.062 289.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED4AA

    #EED4AA

    oklch(88.1% 0.062 79.6)

  • #A7E5E8

    #A7E5E8

    oklch(88.1% 0.063 199.8)

  • #EBCBF2

    #EBCBF2

    oklch(88.1% 0.063 320.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED4AA

    #EED4AA

    oklch(88.1% 0.062 79.6)

  • #B0E6D1

    #B0E6D1

    oklch(88.2% 0.063 169)

  • #C2D9FF

    #C2D9FF

    oklch(88.1% 0.058 260.4)

  • #F9C8DE

    #F9C8DE

    oklch(88.2% 0.062 349.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED4AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED4AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.