#EED2A8

Closest named color: Vanilla (#E9D8A6). oklch(87.7% 0.063 77.8), rgb(238, 210, 168).

Aa

Black text reads best on this color (14.41:1).

About this color

#EED2A8 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.063 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.018 away. Black text reads best on it, at 14.41:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.063)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.41:1
White text1.45:1

Values

HEX#EED2A8
RGBrgb(238, 210, 168)
HSLhsl(36, 67%, 80%)
OKLCHoklch(87.7% 0.063 77.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED2A8 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #EED2A8 14.41:1 AAA Lc 82.0 Fine for body text
#EED2A8 text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#EED2A8 text on black 14.41:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8D9

    oklch(93.6% 0.023 75.9)

  3. Step 200

    200 (this color)

    #EED2A8

    oklch(87.7% 0.063 77.8)

  4. Step 300

    300

    #DEBB84

    oklch(81% 0.082 78.5)

  5. Step 400

    400

    #CD9530

    oklch(70.7% 0.131 77.8)

  6. Step 500

    500

    #B57D00

    oklch(63.1% 0.132 77.3)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#EED2A8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED2A50.024
Deuteranopia (no green cones)#E4D9A90.022
Tritanopia (no blue cones)#FACAC70.056
Achromatopsia (no color)#D6D6D60.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED2A8

    #EED2A8

    oklch(87.7% 0.063 77.8)

  • #BED8FF

    #BED8FF

    oklch(87.6% 0.061 258.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED2A8

    #EED2A8

    oklch(87.7% 0.063 77.8)

  • #FBCBB3

    #FBCBB3

    oklch(87.8% 0.064 48)

  • #DADAAA

    #DADAAA

    oklch(87.6% 0.063 107.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED2A8

    #EED2A8

    oklch(87.7% 0.063 77.8)

  • #ABE0F8

    #ABE0F8

    oklch(87.8% 0.064 227.5)

  • #D3D1FF

    #D3D1FF

    oklch(87.7% 0.063 287)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED2A8

    #EED2A8

    oklch(87.7% 0.063 77.8)

  • #A5E4E5

    #A5E4E5

    oklch(87.7% 0.063 197.3)

  • #E8CAF2

    #E8CAF2

    oklch(87.7% 0.063 317.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED2A8

    #EED2A8

    oklch(87.7% 0.063 77.8)

  • #AEE4CE

    #AEE4CE

    oklch(87.5% 0.063 167.9)

  • #BED8FF

    #BED8FF

    oklch(87.6% 0.061 258.4)

  • #F7C6DE

    #F7C6DE

    oklch(87.6% 0.063 347.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED2A8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED2A8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.