#EED0AD

Closest named color: Vanilla (#E9D8A6). oklch(87.4% 0.057 71.3), rgb(238, 208, 173).

Aa

Black text reads best on this color (14.26:1).

About this color

#EED0AD is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.057 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.026 away. Black text reads best on it, at 14.26:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.26:1
White text1.47:1

Values

HEX#EED0AD
RGBrgb(238, 208, 173)
HSLhsl(32, 66%, 81%)
OKLCHoklch(87.4% 0.057 71.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED0AD 1.47:1 Fails Lc -25.4 Dividers and decoration only
Black text on #EED0AD 14.26:1 AAA Lc 81.4 Fine for body text
#EED0AD text on white 1.47:1 Fails Lc 22.3 Dividers and decoration only
#EED0AD text on black 14.26:1 AAA Lc -80.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #EED0AD

    oklch(87.4% 0.057 71.3)

  4. Step 300

    300

    #DFB98C

    oklch(80.8% 0.074 71.2)

  5. Step 400

    400

    #CE9345

    oklch(70.6% 0.118 71.3)

  6. Step 500

    500

    #BC7900

    oklch(63.1% 0.136 71.1)

  7. Step 600

    600

    #9E6500

    oklch(55.5% 0.12 71.1)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#EED0AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD1AB0.027
Deuteranopia (no green cones)#E2D8AE0.025
Tritanopia (no blue cones)#F9C9C60.047
Achromatopsia (no color)#D5D5D50.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED0AD

    #EED0AD

    oklch(87.4% 0.057 71.3)

  • #BAD9FB

    #BAD9FB

    oklch(87.4% 0.058 250.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED0AD

    #EED0AD

    oklch(87.4% 0.057 71.3)

  • #F8CAB9

    #F8CAB9

    oklch(87.5% 0.057 41.3)

  • #DDD7AC

    #DDD7AC

    oklch(87.3% 0.057 100.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED0AD

    #EED0AD

    oklch(87.4% 0.057 71.3)

  • #ACDFF0

    #ACDFF0

    oklch(87.4% 0.057 220.3)

  • #CED2FB

    #CED2FB

    oklch(87.4% 0.057 280.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED0AD

    #EED0AD

    oklch(87.4% 0.057 71.3)

  • #AAE2DF

    #AAE2DF

    oklch(87.4% 0.057 192)

  • #E2CBF2

    #E2CBF2

    oklch(87.3% 0.058 311.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED0AD

    #EED0AD

    oklch(87.4% 0.057 71.3)

  • #B5E2CA

    #B5E2CA

    oklch(87.4% 0.057 161.7)

  • #BAD9FB

    #BAD9FB

    oklch(87.4% 0.058 250.9)

  • #F1C7E1

    #F1C7E1

    oklch(87.3% 0.058 340.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED0AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED0AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.