#EECCAE

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.056 63.4), rgb(238, 204, 174).

Aa

Black text reads best on this color (13.88:1).

About this color

#EECCAE is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.056 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 13.88:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.88:1
White text1.51:1

Values

HEX#EECCAE
RGBrgb(238, 204, 174)
HSLhsl(28, 65%, 81%)
OKLCHoklch(86.7% 0.056 63.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EECCAE 1.51:1 Fails Lc -27.1 Dividers and decoration only
Black text on #EECCAE 13.88:1 AAA Lc 79.9 Fine for body text
#EECCAE text on white 1.51:1 Fails Lc 23.9 Dividers and decoration only
#EECCAE text on black 13.88:1 AAA Lc -79.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F4E7DC

    oklch(93.5% 0.02 62.9)

  3. Step 200

    200 (this color)

    #EECCAE

    oklch(86.7% 0.056 63.4)

  4. Step 300

    300

    #E2B791

    oklch(80.8% 0.071 63)

  5. Step 400

    400

    #D2904F

    oklch(70.6% 0.114 63.7)

  6. Step 500

    500

    #C47300

    oklch(63.1% 0.143 63.7)

  7. Step 600

    600

    #A66000

    oklch(55.7% 0.127 63.3)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #603600

    oklch(37.7% 0.085 64.2)

  11. Step 950

    950

    #3A1F01

    oklch(27% 0.06 64.2)

Export this scale for Tailwind in the Tailwind colors tool

#EECCAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAC0.033
Deuteranopia (no green cones)#DFD5AE0.030
Tritanopia (no blue cones)#F9C5C40.043
Achromatopsia (no color)#D2D2D20.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EECCAE

    #EECCAE

    oklch(86.7% 0.056 63.4)

  • #B5D8F5

    #B5D8F5

    oklch(86.6% 0.055 243.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EECCAE

    #EECCAE

    oklch(86.7% 0.056 63.4)

  • #F5C7BC

    #F5C7BC

    oklch(86.7% 0.055 33.7)

  • #DFD3AA

    #DFD3AA

    oklch(86.6% 0.056 93.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EECCAE

    #EECCAE

    oklch(86.7% 0.056 63.4)

  • #AADDE9

    #AADDE9

    oklch(86.6% 0.055 213.7)

  • #C7D1F9

    #C7D1F9

    oklch(86.6% 0.057 274.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EECCAE

    #EECCAE

    oklch(86.7% 0.056 63.4)

  • #ABE0D7

    #ABE0D7

    oklch(86.7% 0.056 183.4)

  • #DACBF2

    #DACBF2

    oklch(86.7% 0.056 302.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EECCAE

    #EECCAE

    oklch(86.7% 0.056 63.4)

  • #B8DEC2

    #B8DEC2

    oklch(86.6% 0.055 153.2)

  • #B5D8F5

    #B5D8F5

    oklch(86.6% 0.055 243.4)

  • #EAC6E3

    #EAC6E3

    oklch(86.6% 0.056 332.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EECCAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EECCAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.